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simplify_types.h « Graphics « Source - github.com/WolfireGames/overgrowth.git - Unnamed repository; edit this file 'description' to name the repository.
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//-----------------------------------------------------------------------------
//           Name: simplify_types.h
//      Developer: Wolfire Games LLC
//    Description: 
//        License: Read below
//-----------------------------------------------------------------------------
//
//
//   Copyright 2022 Wolfire Games LLC
//
//   Licensed under the Apache License, Version 2.0 (the "License");
//   you may not use this file except in compliance with the License.
//   You may obtain a copy of the License at
//
//       http://www.apache.org/licenses/LICENSE-2.0
//
//   Unless required by applicable law or agreed to in writing, software
//   distributed under the License is distributed on an "AS IS" BASIS,
//   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
//   See the License for the specific language governing permissions and
//   limitations under the License.
//
//-----------------------------------------------------------------------------
#pragma once

#include <vector>
#include <list>

using std::vector;
using std::list;

namespace WOLFIRE_SIMPLIFY {
    struct SimplifyModel {
        vector<float> vertices;
        vector<float> tex_coords;
        vector<int> vert_indices;
        vector<int> tex_indices;
        vector<int> old_vert_id;
        vector<int> old_tex_id;
    };

    struct MorphModel {
        SimplifyModel model;
        vector<float> vert_target;
        vector<float> tex_target;
    };

    struct SimplifyModelInput {
        vector<float> vertices;
        vector<float> tex_coords;
        vector<int> old_vert_id;
        vector<int> old_tex_id;
    };

    struct ParentRecord {
        int id;
        float weight;
    };

    typedef list<ParentRecord> ParentRecordList;
    typedef vector<ParentRecordList> ParentRecordListVec;
}