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//-----------------------------------------------------------------------------
// Name: error.h
// Developer: Wolfire Games LLC
// Author: David Rosen
// Description: This is a simple wrapper for displaying error messages
// License: Read below
//-----------------------------------------------------------------------------
//
// Copyright 2022 Wolfire Games LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
//-----------------------------------------------------------------------------
#pragma once
#include <Utility/compiler_macros.h>
#include <Internal/error_response.h>
#include <string>
/**
*Displays an error message.
*@param title The title of the message box.
*@param contents The contents of the message box.
*@param type Which buttons are available
*@param allow_repetition If false, skips error if exact content has already
* been displayed
*/
ErrorResponse DisplayError(const char* title,
const char* contents,
ErrorType type = _ok_cancel,
bool allow_repetition = true);
ErrorResponse DisplayFormatError(ErrorType type,
bool allow_repetition,
const char* title,
const char* fmtcontents,
...);
// Display a message with an OK button only
void DisplayMessage(const char* title,
const char* contents);
void DisplayFormatMessage(const char* title,
const char* fmtcontents,
...);
ErrorResponse DisplayLastQueuedError();
/**
*Displays an error message and then exits the program.
*@param title The title of the message box.
*@param contents The contents of the message box.
*/
void FatalError(const char* title, const char* fmt, ...) __attribute__((noreturn));
// bool Query(std::string title, std::string contents);
// std::string QueryString(std::string title, std::string contents);
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