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//-----------------------------------------------------------------------------
// Name: path.h
// Developer: Wolfire Games LLC
// Description:
// License: Read below
//-----------------------------------------------------------------------------
//
// Copyright 2022 Wolfire Games LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
//-----------------------------------------------------------------------------
#pragma once
#include <Internal/modid.h>
#include <Global/global_config.h>
enum PathFlags {
kNoPath = 0,
kDataPaths = 1<<0,
kWriteDir = 1<<1,
kModPaths = 1<<2,
kAbsPath = 1<<3,
kModWriteDirs = 1<<4,
kAnyPath = kDataPaths | kWriteDir | kModPaths | kAbsPath | kModWriteDirs
};
struct Path
{
Path();
std::string GetAbsPathStr() const;
std::string GetFullPathStr() const;
const char* GetFullPath() const;
std::string GetOriginalPathStr() const;
const char* GetOriginalPath() const;
ModID GetModsource() const;
bool isValid() const;
//What mod, if any, this file comes from.
//This is valid only if source has the mod flag set.
ModID mod_source;
//The original path request value
char original[kPathSize];
//The found path
char resolved[kPathSize];
//Where the file was found
PathFlags source;
//Is file valid
bool valid;
bool operator==(const Path& rhs) const;
bool operator<(const Path& rhs) const;
};
std::ostream& operator<<( std::ostream& out, const Path& path );
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