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//-----------------------------------------------------------------------------
// Name: path_set.cpp
// Developer: Wolfire Games LLC
// Description:
// License: Read below
//-----------------------------------------------------------------------------
//
// Copyright 2022 Wolfire Games LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
//-----------------------------------------------------------------------------
#include "path_set.h"
#include <Asset/Asset/image_sampler.h>
#include <Graphics/textures.h>
#include <Main/engine.h>
void PathSetUtil::GetCachedFiles( PathSet& path_set ) {
PathSet new_path_set;
for(PathSet::iterator iter = path_set.begin(); iter != path_set.end(); ++iter){
const std::string &labeled_path = (*iter);
size_t space_pos = labeled_path.find(' ');
if(space_pos == std::string::npos){
DisplayError("Error", ("No space found in labeled string: "+labeled_path).c_str());
continue;
}
const std::string& type = labeled_path.substr(0, space_pos);
const std::string& path = labeled_path.substr(space_pos+1, labeled_path.size() - (space_pos+1));
switch(type[0]){
case 'i':
if(type == "image_sample"){
ImageSamplerRef ref = Engine::Instance()->GetAssetManager()->LoadSync<ImageSampler>(path);
if( ref.valid() ) {
std::string fixed;
if(ref->GetCachePath(&fixed)) {
new_path_set.insert("image_sample_cache "+fixed);
}
} else {
LOGE << "Failed loading " << path << std::endl;
}
}
break;
default:
new_path_set.insert(labeled_path);
}
}
path_set = new_path_set;
}
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