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//-----------------------------------------------------------------------------
// Name: jsonhelper.h
// Developer: Wolfire Games LLC
// Author: Micah J Best
// Date: 2015-10-09.
// Description:
// License: Read below
//-----------------------------------------------------------------------------
//
// Copyright 2022 Wolfire Games LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
//-----------------------------------------------------------------------------
#pragma once
#include <JSON/json.h>
#include <cstdio>
#include <string>
/**
* Wrap up the common JSON loading/creation - mostly for Angelscript interface
**/
class SimpleJSONWrapper {
Json::Value root;
public:
/*******************************************************************************************/
/**
* @brief Constructor
*
*/
SimpleJSONWrapper() :
root( Json::objectValue )
{}
/*******************************************************************************************/
/**
* @brief Gets the root of the object
*
* @returns a reference to the root object
*
*/
Json::Value& getRoot() {return root; }
/*******************************************************************************************/
/**
* @brief Parses a string containing JSON
*
* @returns true if parse ok, false otherwise
*
*/
bool parseString( std::string& sourceString );
/*******************************************************************************************/
/**
* @brief Parses a file, finds the file using the built in FinFilePath routine.
*
* @returns true if parse ok, false otherwise
*
*/
bool parseFile( std::string& sourceFile );
/*******************************************************************************************/
/**
* @brief Parses a istream file containing json
*
* @returns true if parse ok, false otherwise
*
*/
bool parseIstream( std::istream& is, std::string& errs );
/*******************************************************************************************/
/**
* @brief Outputs this JSON object to a string
*
* @param humanFriendly If true, do some formatting else just output a more machine friendly version
*
*/
std::string writeString( bool humanFriendly = false );
};
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