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//-----------------------------------------------------------------------------
// Name: ramhandler.h
// Developer: Wolfire Games LLC
// Description:
// License: Read below
//-----------------------------------------------------------------------------
//
// Copyright 2022 Wolfire Games LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
//-----------------------------------------------------------------------------
#pragma once
#include <mutex>
#include <Logging/loghandler.h>
#include <Internal/integer.h>
#include <Memory/block_allocator.h>
struct RamHandlerLogRow {
uint8_t* data;
uint8_t type;
uint8_t prefix[PREFIX_LENGTH];
uint8_t filename[FILENAME_LENGTH];
uint32_t row;
};
/*!
Potential child to LogHandler, logging output to an array for later rendering.
*/
class RamHandler : public LogHandler
{
private:
static const unsigned ROW_INSTANCE_SIZE = 256;
RamHandlerLogRow row_instances[ROW_INSTANCE_SIZE];
unsigned row_instance_pos;
unsigned row_instance_count;
void* data;
BlockAllocator mem;
bool is_locked;
std::mutex log_mutex_;
void DeleteMessage(uint32_t index);
public:
RamHandler();
virtual ~RamHandler();
/*! \param message will be printed to std::cout */
virtual void Log( LogSystem::LogType type, int row, const char* filename, const char* cat, const char* message_prefix, const char* message );
virtual void Flush();
void Lock();
void Unlock();
RamHandlerLogRow GetLog( unsigned index );
unsigned GetCount();
};
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