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blockallocation.cpp « Memory « Source - github.com/WolfireGames/overgrowth.git - Unnamed repository; edit this file 'description' to name the repository.
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//-----------------------------------------------------------------------------
//           Name: blockallocation.cpp
//      Developer: Wolfire Games LLC
//    Description:
//        License: Read below
//-----------------------------------------------------------------------------
//
//   Copyright 2022 Wolfire Games LLC
//
//   Licensed under the Apache License, Version 2.0 (the "License");
//   you may not use this file except in compliance with the License.
//   You may obtain a copy of the License at
//
//       http://www.apache.org/licenses/LICENSE-2.0
//
//   Unless required by applicable law or agreed to in writing, software
//   distributed under the License is distributed on an "AS IS" BASIS,
//   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
//   See the License for the specific language governing permissions and
//   limitations under the License.
//
//-----------------------------------------------------------------------------
#include "blockallocation.h"

BlockAllocation::BlockAllocation( ) 
: block_index(0), block_count(0), ptr(NULL)
{
}

BlockAllocation::BlockAllocation( size_t _block_index, size_t _block_count, void* _ptr )
: block_index(_block_index), block_count(_block_count), ptr(_ptr)
{
}


bool BlockAllocation::IsValid()
{
    return block_count != 0;
}