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//-----------------------------------------------------------------------------
// Name: lightprobeobject.cpp
// Developer: Wolfire Games LLC
// Description:
// License: Read below
//-----------------------------------------------------------------------------
//
// Copyright 2022 Wolfire Games LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
//-----------------------------------------------------------------------------
#include "lightprobeobject.h"
#include <Game/EntityDescription.h>
#include <Main/scenegraph.h>
#include <Utility/assert.h>
bool LightProbeObject::Initialize() {
LOG_ASSERT(probe_id_ == -1);
sp.ASAddIntCheckbox("Negative", false);
bool negative = (GetScriptParams()->ASGetInt("Negative") == 1);
probe_id_ = scenegraph_->light_probe_collection.AddProbe(GetTranslation(), negative, stored_coefficients);
if (stored_coefficients) {
delete[] stored_coefficients;
stored_coefficients = NULL;
}
obj_file = "light_probe_object";
return true;
}
void LightProbeObject::SetScriptParams(const ScriptParamMap& spm) {
Object::SetScriptParams(spm);
if (scenegraph_) {
bool negative = (GetScriptParams()->ASGetInt("Negative") == 1);
bool success = scenegraph_->light_probe_collection.SetNegative(probe_id_, negative);
LOG_ASSERT(success);
}
}
void LightProbeObject::Moved(Object::MoveType type) {
Object::Moved(type);
if (scenegraph_) {
bool success = scenegraph_->light_probe_collection.MoveProbe(probe_id_, GetTranslation());
LOG_ASSERT(success);
}
}
void LightProbeObject::Dispose() {
Object::Dispose();
if (scenegraph_) {
bool success = scenegraph_->light_probe_collection.DeleteProbe(probe_id_);
LOG_ASSERT(success);
probe_id_ = -1;
}
}
LightProbeObject::LightProbeObject() {
box_.dims = vec3(1.0f);
probe_id_ = -1;
stored_coefficients = NULL;
}
LightProbeObject::~LightProbeObject() {
LOG_ASSERT(probe_id_ == -1);
}
void LightProbeObject::GetDesc(EntityDescription& desc) const {
LOG_ASSERT(probe_id_ != -1);
LOG_ASSERT(scenegraph_);
Object::GetDesc(desc);
const size_t data_size = kLightProbeNumCoeffs * sizeof(float);
std::vector<char> data(data_size);
memcpy(&data[0], &scenegraph_->light_probe_collection.GetProbeFromID(probe_id_)->ambient_cube_color, data_size);
desc.AddData(EDF_GI_COEFFICIENTS, data);
}
bool LightProbeObject::SetFromDesc(const EntityDescription& desc) {
LOG_ASSERT(probe_id_ == -1);
LOG_ASSERT(!stored_coefficients);
bool ret = Object::SetFromDesc(desc);
if (ret) {
for (const auto& field : desc.fields) {
switch (field.type) {
case EDF_NEGATIVE_LIGHT_PROBE: {
int negative_int;
field.ReadInt(&negative_int);
sp.ASAddIntCheckbox("Negative", false);
sp.ASSetInt("Negative", negative_int);
break;
}
case EDF_GI_COEFFICIENTS: {
LOG_ASSERT(!stored_coefficients);
stored_coefficients = new float[kLightProbeNumCoeffs];
memcpy(stored_coefficients, &field.data[0], kLightProbeNumCoeffs * sizeof(float));
break;
}
}
}
}
return ret;
}
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