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//-----------------------------------------------------------------------------
// Name: builder.cpp
// Developer: Wolfire Games LLC
// Description:
// License: Read below
//-----------------------------------------------------------------------------
//
// Copyright 2022 Wolfire Games LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
//-----------------------------------------------------------------------------
#include "builder.h"
#include <Utility/strings.h>
Builder::Builder( ActionBase* action, const std::string& path_ending_, const std::string& type_pattern_re )
: action(action), path_ending(path_ending_)
{
try
{
type_pattern->Compile(type_pattern_re.c_str());
}
catch( const TRexParseException& pe )
{
LOGE << "Failed to compile the type_pattern regex " << type_pattern_re << " reason: " << pe.desc << std::endl;
}
}
bool Builder::IsMatch(const Item& t)
{
if( endswith(t.GetPath().c_str(),path_ending.c_str()) && type_pattern->Match(t.type.c_str()) )
return true;
else
return false;
}
ManifestResult Builder::Run(const JobHandler& jh, const Item& t)
{
return action->Run(jh, t);
}
std::string Builder::GetBuilderName() const
{
return std::string(action.GetConst().GetName());
}
std::string Builder::GetBuilderVersion() const
{
return std::string(action.GetConst().GetVersion());
}
bool Builder::RunEvenOnIdenticalSource()
{
return action->RunEvenOnIdenticalSource();
}
bool Builder::StoreResultInDatabase()
{
return action->StoreResultInDatabase();
}
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