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//-----------------------------------------------------------------------------
// Name: crunchaction.h
// Developer: Wolfire Games LLC
// Description:
// License: Read below
//-----------------------------------------------------------------------------
//
// Copyright 2022 Wolfire Games LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
//-----------------------------------------------------------------------------
#pragma once
#include "actionbase.h"
class Item;
class JobHandler;
class CrunchAction : public ActionBase {
public:
virtual ManifestResult Run(const JobHandler& jh, const Item& y);
virtual inline const char* GetName() const { return "crunch"; }
virtual inline const char* GetVersion() const {return "1";}
virtual inline bool RunEvenOnIdenticalSource() const { return false; }
virtual inline bool StoreResultInDatabase() const { return true; }
};
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