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//-----------------------------------------------------------------------------
// Name: shortversioncreator.cpp
// Developer: Wolfire Games LLC
// Description:
// License: Read below
//-----------------------------------------------------------------------------
//
// Copyright 2022 Wolfire Games LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
//-----------------------------------------------------------------------------
#include "shortversioncreator.h"
#include <fstream>
#include <iostream>
#include <tinyxml.h>
#include <XML/xml_helper.h>
#include <Version/version.h>
#include <Internal/filesystem.h>
#include <Ogda/jobhandler.h>
ManifestResult ShortVersionCreator::Run(const JobHandler& jh, const Manifest& manifest) {
std::string destination("short_version");
std::string full_path = AssemblePath(jh.output_folder, destination);
std::ofstream f(full_path.c_str(), std::ios::out | std::ios::binary);
LOGI << "Writing short_version: " << full_path << std::endl;
f << GetBuildVersion() << std::endl;
f.close();
return ManifestResult(jh, destination, true, *this, "short_version");
}
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