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//-----------------------------------------------------------------------------
// Name: attributescanner.cpp
// Developer: Wolfire Games LLC
// Description:
// License: Read below
//-----------------------------------------------------------------------------
//
// Copyright 2022 Wolfire Games LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
//-----------------------------------------------------------------------------
#include "attributescanner.h"
#include <string>
#include <cassert>
#include <Ogda/jobhandler.h>
#include <Internal/filesystem.h>
#include <Utility/strings.h>
#include <XML/xml_helper.h>
#include <tinyxml.h>
void AttributeScanner::Do(
std::vector<Item>& items,
const Item& item,
TiXmlElement *eElem,
const std::vector<attribpair>& attribs,
const std::vector<const char*>& attribs_ignore)
{
if( eElem )
{
TiXmlAttribute *aV = eElem->FirstAttribute();
while( aV )
{
int id = -1;
if((id = FindStringInArray( attribs, aV->Name() )) >= 0 )
{
if( aV->Value() && strlen( aV->Value() ) > 0 )
{
items.push_back(Item(item.input_folder, aV->Value(), attribs[id].second, item.source));
}
else
{
LOGD << "Value is empty in " << item << std::endl;
}
}
else if( FindStringInArray( attribs_ignore, aV->Name() ) < 0 )
{
LOGE << "Unhandled attrib on row " << aV->Row() << " " << aV->Name() << " in " << item << std::endl;
}
aV = aV->Next();
}
}
else
{
LOGE << "Root element is null for " << item << std::endl;
}
}
void AttributeScanner::DoAllSame(
std::vector<Item>& items,
const Item& item,
TiXmlElement *eElem,
std::string type )
{
if( eElem )
{
TiXmlAttribute *aV = eElem->FirstAttribute();
while( aV )
{
if( aV->Value() && strlen( aV->Value() ) > 0 )
{
items.push_back(Item(item.input_folder, aV->Value(), type, item.source));
}
else
{
LOGD << "Value is empty in " << item << std::endl;
}
aV = aV->Next();
}
}
else
{
LOGE << "Root element is null for " << item << std::endl;
}
}
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