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//-----------------------------------------------------------------------------
// Name: actorseeker.cpp
// Developer: Wolfire Games LLC
// Description:
// License: Read below
//-----------------------------------------------------------------------------
//
// Copyright 2022 Wolfire Games LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
//-----------------------------------------------------------------------------
#include "actorseeker.h"
#include <cassert>
#include <tinyxml.h>
#include <Utility/strings.h>
#include <Logging/logdata.h>
std::vector<Item> ActorSeeker::SearchXML( const Item & item, TiXmlDocument& doc )
{
const char* elems[] =
{
"Character"
};
const char* elems_type[] =
{
"character"
};
assert(ARRLEN(elems_type) == ARRLEN(elems));
const char* ignored[] =
{
"ControlScript"
};
std::vector<Item> items;
TiXmlHandle hRoot(&doc);
const char* roots[] =
{
"Actor"
};
TiXmlElement *eRoot = hRoot.FirstChildElement().Element();
if( !eRoot )
{
LOGE << "Can't find anything in file listed " << item << std::endl;
}
while( eRoot )
{
if( FindStringInArray( roots, ARRLEN(roots), eRoot->Value() ) < 0 )
{
LOGE << "Unknown root " << eRoot->Value() << std::endl;
}
TiXmlElement *eElem = eRoot->FirstChildElement();
while( eElem )
{
const char* name = eElem->Value();
const char* text = eElem->GetText();
if( name )
{
int id;
if( (id = FindStringInArray( elems, ARRLEN(elems), name )) >= 0 )
{
if( text && strlen(text) > 0 )
{
items.push_back(Item(item.input_folder,text,elems_type[id],item.source));
}
else
{
LOGW << "String value in " << item << " for element " << elems[id] << " is empty" << std::endl;
}
}
else if( (id = FindStringInArray( ignored, ARRLEN(ignored), name )) >= 0 )
{
LOGD << "Ignored " << ignored[id] << " in " << item << std::endl;
}
else if( strmtch( "animations", name ) )
{
std::vector<attribpair> a;
a.push_back(attribpair("idle", "animation"));
std::vector<const char*> i;
AttributeScanner::Do( items, item, eElem, a, i );
}
else
{
LOGE << "Unahandled subvalue in Character from " << item << " called " << name << std::endl;
}
}
else
{
LOGE << "Generic warning" << std::endl;
}
eElem = eElem->NextSiblingElement();
}
eRoot = eRoot->NextSiblingElement();
}
return items;
}
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