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attackseeker.cpp « Seekers « Searchers « Ogda « Source - github.com/WolfireGames/overgrowth.git - Unnamed repository; edit this file 'description' to name the repository.
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//-----------------------------------------------------------------------------
//           Name: attackseeker.cpp
//      Developer: Wolfire Games LLC
//    Description:
//        License: Read below
//-----------------------------------------------------------------------------
//
//   Copyright 2022 Wolfire Games LLC
//
//   Licensed under the Apache License, Version 2.0 (the "License");
//   you may not use this file except in compliance with the License.
//   You may obtain a copy of the License at
//
//       http://www.apache.org/licenses/LICENSE-2.0
//
//   Unless required by applicable law or agreed to in writing, software
//   distributed under the License is distributed on an "AS IS" BASIS,
//   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
//   See the License for the specific language governing permissions and
//   limitations under the License.
//
//-----------------------------------------------------------------------------
#include "attackseeker.h"

#include <cassert>

#include <tinyxml.h>

#include <Utility/strings.h>
#include <Logging/logdata.h>

std::vector<Item> AttackSeeker::SearchXML( const Item & item, TiXmlDocument& doc )
{
    const char* elems[] = 
    {
        "reaction"
    };

    const char* elems_type[] =
    {
        "attack"
    };

    assert(ARRLEN(elems_type) == ARRLEN(elems));

    const char* ignored[] = 
    {
        "flags",
        "impact_dir",
        "block_damage",
        "damage",
        "sharp_damage",
        "force",
        "materialevent",
        "stab_dir",
        "cut_plane"
    };

    std::vector<Item> items;

    TiXmlHandle hRoot(&doc);
    
    TiXmlElement *eRoot = hRoot.FirstChildElement().Element();
    
    if( !eRoot )
    {
        LOGE << "Can't find anything in file listed " << item << std::endl;
    }

    while( eRoot )
    {
        TiXmlElement *eElem = eRoot->FirstChildElement();

        while( eElem )
        {
            const char* name = eElem->Value();
            const char* text = eElem->GetText();
            if( name )
            {
                int id;
                if( (id = FindStringInArray( elems, ARRLEN(elems), name )) >= 0 )
                {
                    if( text && strlen(text) > 0 )
                    {
                        items.push_back(Item(item.input_folder, text,elems_type[id],item.source));
                    }
                    else
                    {
                        LOGW << "String value in " << item << " for element " << elems[id] << " is empty" << std::endl;
                    }
                }
                else if( (id = FindStringInArray( ignored, ARRLEN(ignored), name )) >= 0 )
                {
                    LOGD << "Ignored " << ignored[id] << " in " << item << std::endl;
                }
                else if( strmtch( "animations", name ) )
                {
                    std::vector<attribpair> attribs;
                    attribs.push_back(attribpair("unblocked",      "animation"));
                    attribs.push_back(attribpair("blocked",        "animation"));
                    attribs.push_back(attribpair("throw",          "animation"));
                    attribs.push_back(attribpair("thrown",         "animation"));
                    attribs.push_back(attribpair("thrown_counter", "animation"));

                    std::vector<const char*> ignore;

                    AttributeScanner::Do( items, item, eElem, attribs, ignore );
                }
                else
                {
                    LOGE << "Unahandled subvalue in Attack from " << item << " called " << name << std::endl;
                }
            }
            else
            {
                LOGE << "Generic warning" << std::endl;
            }

            eElem = eElem->NextSiblingElement();
        }
        eRoot = eRoot->NextSiblingElement();
    }

    return items;

}