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//-----------------------------------------------------------------------------
// Name: skylevelseeker.cpp
// Developer: Wolfire Games LLC
// Description:
// License: Read below
//-----------------------------------------------------------------------------
//
// Copyright 2022 Wolfire Games LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
//-----------------------------------------------------------------------------
#include "skylevelseeker.h"
#include <tinyxml.h>
#include <Logging/logdata.h>
std::vector<Item> SkyLevelSeeker::SearchLevelRoot(const Item& item, TiXmlHandle& hRoot)
{
std::vector<Item> items;
TiXmlElement *eElem = hRoot.FirstChildElement("Sky").FirstChildElement("DomeTexture").Element();
if( eElem && eElem->GetText() && strlen(eElem->GetText()) > 0 )
{
items.push_back(Item(item.input_folder, eElem->GetText(), "texture", item.source));
}
else
{
LOGW << "Level missing Sky DomeTexture " << std::endl;
}
return items;
}
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