1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
|
//-----------------------------------------------------------------------------
// Name: manifestresult.cpp
// Developer: Wolfire Games LLC
// Description:
// License: Read below
//-----------------------------------------------------------------------------
//
// Copyright 2022 Wolfire Games LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
//-----------------------------------------------------------------------------
#include "manifestresult.h"
#include <string>
#include <Internal/filesystem.h>
#include <Ogda/jobhandler.h>
#include <Ogda/Builders/actionbase.h>
#include <Ogda/Generators/creatorbase.h>
#include <Ogda/ogda_hash.h>
ManifestResult::ManifestResult( const JobHandler& jh, const std::string& dest, bool success, const CreatorBase& creator, const std::string& type )
: dest(dest), success(success), name(creator.GetName()), version(creator.GetVersion()), fresh_built(true), mr_type(GENERATED), type(type)
{
std::string full_dest_path = AssemblePath(jh.output_folder, dest);
dest_hash = OgdaGetFileHash(full_dest_path.c_str());
}
ManifestResult::ManifestResult( const JobHandler& jh, const Item& item, const std::string& dest, bool success, const ActionBase& action, const std::string& type )
: dest(dest), success(success), name(action.GetName()), version(action.GetVersion()), fresh_built(true), mr_type(BUILT), type(type)
{
items.push_back(item);
std::string full_dest_path = AssemblePath(jh.output_folder, dest);
dest_hash = OgdaGetFileHash(full_dest_path.c_str());
}
ManifestResult::ManifestResult( const std::string& dest_hash, const std::vector<Item>& items, const std::string& dest, bool success, const std::string& name, const std::string& version, const ManifestResultType mr_type, const std::string& type )
: items(items), dest(dest), success(success), dest_hash(dest_hash), name(name), version(version), fresh_built(false), mr_type(mr_type), type(type)
{
}
ManifestResult::ManifestResult( const std::string& dest_hash, Item& item, const std::string& dest, bool success, const std::string& name, const std::string& version, const ManifestResultType mr_type, const std::string& type )
: dest(dest), success(success), dest_hash(dest_hash), name(name), version(version), fresh_built(false), mr_type(mr_type), type(type)
{
items.push_back(item);
}
ManifestResult::ManifestResult( const std::string& dest_hash, const std::string& dest, bool success, const std::string& name, const std::string& version, const ManifestResultType mr_type, const std::string& type )
: dest(dest), success(success), dest_hash(dest_hash), name(name), version(version), fresh_built(false), mr_type(mr_type), type(type)
{
}
void ManifestResult::CalculateHash(const char* base_path)
{
current_dest_hash = GetFileHash(AssemblePath(std::string(base_path),dest).c_str()).ToString();
}
const std::string& ManifestResult::GetCurrentDestHash(const std::string& base_path)
{
if( current_dest_hash.empty() )
CalculateHash(base_path.c_str());
return current_dest_hash;
}
std::ostream& operator<<(std::ostream& out, const ManifestResult& mr) {
out << "ManifestResult( items { ";
for( int i = 0; i < mr.items.size(); i++ ) {
out << mr.items[i] << ",";
}
out << "}," << mr.dest << "," << mr.dest_hash << "," << mr.name << "," << mr.version << "," << mr.type << ")";
return out;
}
|