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//-----------------------------------------------------------------------------
// Name: manifestresult.h
// Developer: Wolfire Games LLC
// Description:
// License: Read below
//-----------------------------------------------------------------------------
//
// Copyright 2022 Wolfire Games LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
//-----------------------------------------------------------------------------
#pragma once
#include <Utility/hash.h>
#include "item.h"
class ActionBase;
class CreatorBase;
class JobHandler;
class ManifestResult
{
private:
std::string current_dest_hash;
public:
enum ManifestResultType
{
GENERATED,
BUILT,
DATABASE
} mr_type;
ManifestResult( const JobHandler& jh, const std::string& dest, bool success, const CreatorBase& creator, const std::string& type );
ManifestResult( const JobHandler& jh, const Item& item, const std::string& dest, bool success, const ActionBase& action, const std::string& type );
ManifestResult( const std::string& dest_hash, const std::vector<Item>& items, const std::string& dest, bool success, const std::string& builder, const std::string& builder_version, const ManifestResultType mr_type, const std::string& type );
ManifestResult( const std::string& dest_hash, Item& item, const std::string& dest, bool success, const std::string& name, const std::string& version, const ManifestResultType mr_type, const std::string& type );
ManifestResult( const std::string& dest_hash, const std::string& dest, bool success, const std::string& builder, const std::string& builder_version, const ManifestResultType mr_type, const std::string& type );
void CalculateHash(const char* base_path);
const std::string& GetCurrentDestHash(const std::string& base_path);
std::string dest;
std::string dest_hash;
std::string name; //Either creator or action
std::string version; //Either creator or action
std::string type;
//Only in built data does this come in as relevant.
//And even then, we don't have support for more than one source at this time.
std::vector<Item> items;
bool success;
bool fresh_built;
friend std::ostream& operator<<(std::ostream& out, const ManifestResult& item);
};
std::ostream& operator<<(std::ostream& out, const ManifestResult& item);
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