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angelscript_data.cpp « Message « Online « Source - github.com/WolfireGames/overgrowth.git - Unnamed repository; edit this file 'description' to name the repository.
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//-----------------------------------------------------------------------------
//           Name: angelscript_data.cpp
//      Developer: Wolfire Games LLC
//    Description: 
//        License: Read below
//-----------------------------------------------------------------------------
//
//   Copyright 2022 Wolfire Games LLC
//
//   Licensed under the Apache License, Version 2.0 (the "License");
//   you may not use this file except in compliance with the License.
//   You may obtain a copy of the License at
//
//       http://www.apache.org/licenses/LICENSE-2.0
//
//   Unless required by applicable law or agreed to in writing, software
//   distributed under the License is distributed on an "AS IS" BASIS,
//   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
//   See the License for the specific language governing permissions and
//   limitations under the License.
//
//-----------------------------------------------------------------------------
#include "angelscript_data.h"
#include <Online/online.h>

namespace OnlineMessages {
    AngelscriptData::AngelscriptData() :
        OnlineMessageBase(OnlineMessageCategory::LEVEL_TRANSIENT),
        state(0), data(), is_persistent_sync(false)
    {

    }

    AngelscriptData::AngelscriptData(uint32_t state, vector<char> data, bool is_persistent_sync) :
        OnlineMessageBase(OnlineMessageCategory::LEVEL_TRANSIENT),
        state(state), data(data), is_persistent_sync(is_persistent_sync)
    {

    }

    binn* AngelscriptData::Serialize(void* object) {
        AngelscriptData* ad = static_cast<AngelscriptData*>(object);
        binn* l = binn_object();

        binn_object_set_uint32(l, "s", ad->state);
        binn_object_set_blob(l, "b", ad->data.data(), ad->data.size());
        binn_object_set_bool(l, "sync", ad->is_persistent_sync);

        return l;
    }

    void AngelscriptData::Deserialize(void* object, binn* l) {
        AngelscriptData* ad = static_cast<AngelscriptData*>(object);
        binn_object_get_uint32(l, "s", &ad->state);
        void* data_ptr;
        int data_size;
        binn_object_get_blob(l, "b", &data_ptr, &data_size);
        ad->data.resize(data_size);
        memcpy(ad->data.data(), data_ptr, data_size);
        BOOL is_persistent_sync_binn;
        binn_object_get_bool(l, "sync", &is_persistent_sync_binn);
        ad->is_persistent_sync = is_persistent_sync_binn;
    }

    void AngelscriptData::Execute(const OnlineMessageRef& ref, void* object, PeerID peer) {
        AngelscriptData* ad = static_cast<AngelscriptData*>(object);

        AngelScriptUpdate asu;

        asu.data = ad->data;
        asu.state = ad->state;

        if(ad->is_persistent_sync) {
            Online::Instance()->online_session->peer_queued_sync_updates.push(asu);
        } else {
            Online::Instance()->online_session->peer_queued_level_updates.push(asu);
        }
    }

    void* AngelscriptData::Construct(void* mem) {
        return new(mem) AngelscriptData();
    }

    void AngelscriptData::Destroy(void* object) {
        AngelscriptData* ad = static_cast<AngelscriptData*>(object);
        ad->~AngelscriptData();
    }
}