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//-----------------------------------------------------------------------------
// Name: angelscript_data.cpp
// Developer: Wolfire Games LLC
// Description:
// License: Read below
//-----------------------------------------------------------------------------
//
// Copyright 2022 Wolfire Games LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
//-----------------------------------------------------------------------------
#include "angelscript_data.h"
#include <Online/online.h>
namespace OnlineMessages {
AngelscriptData::AngelscriptData() :
OnlineMessageBase(OnlineMessageCategory::LEVEL_TRANSIENT),
state(0), data(), is_persistent_sync(false)
{
}
AngelscriptData::AngelscriptData(uint32_t state, vector<char> data, bool is_persistent_sync) :
OnlineMessageBase(OnlineMessageCategory::LEVEL_TRANSIENT),
state(state), data(data), is_persistent_sync(is_persistent_sync)
{
}
binn* AngelscriptData::Serialize(void* object) {
AngelscriptData* ad = static_cast<AngelscriptData*>(object);
binn* l = binn_object();
binn_object_set_uint32(l, "s", ad->state);
binn_object_set_blob(l, "b", ad->data.data(), ad->data.size());
binn_object_set_bool(l, "sync", ad->is_persistent_sync);
return l;
}
void AngelscriptData::Deserialize(void* object, binn* l) {
AngelscriptData* ad = static_cast<AngelscriptData*>(object);
binn_object_get_uint32(l, "s", &ad->state);
void* data_ptr;
int data_size;
binn_object_get_blob(l, "b", &data_ptr, &data_size);
ad->data.resize(data_size);
memcpy(ad->data.data(), data_ptr, data_size);
BOOL is_persistent_sync_binn;
binn_object_get_bool(l, "sync", &is_persistent_sync_binn);
ad->is_persistent_sync = is_persistent_sync_binn;
}
void AngelscriptData::Execute(const OnlineMessageRef& ref, void* object, PeerID peer) {
AngelscriptData* ad = static_cast<AngelscriptData*>(object);
AngelScriptUpdate asu;
asu.data = ad->data;
asu.state = ad->state;
if(ad->is_persistent_sync) {
Online::Instance()->online_session->peer_queued_sync_updates.push(asu);
} else {
Online::Instance()->online_session->peer_queued_level_updates.push(asu);
}
}
void* AngelscriptData::Construct(void* mem) {
return new(mem) AngelscriptData();
}
void AngelscriptData::Destroy(void* object) {
AngelscriptData* ad = static_cast<AngelscriptData*>(object);
ad->~AngelscriptData();
}
}
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