1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
|
//-----------------------------------------------------------------------------
// Name: cut_line.cpp
// Developer: Wolfire Games LLC
// Description:
// License: Read below
//-----------------------------------------------------------------------------
//
// Copyright 2022 Wolfire Games LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
//-----------------------------------------------------------------------------
#include "cut_line.h"
#include <Main/engine.h>
namespace OnlineMessages {
CutLine::CutLine() :
OnlineMessageBase(OnlineMessageCategory::LEVEL_TRANSIENT),
id(-1), pos(), normal(), dir(),
type(0), depth(0), num_hit(0), hit_list()
{
}
CutLine::CutLine(ObjectID id, const vec3* points, const vec3& pos, const vec3& normal, const vec3& dir, int type, int depth, int num_hit, const vector<int>& hit_list) :
OnlineMessageBase::OnlineMessageBase(OnlineMessageCategory::LEVEL_TRANSIENT),
pos(pos), normal(normal), dir(dir), type(type),
depth(depth), num_hit(num_hit), hit_list(hit_list)
{
this->id = Online::Instance()->GetOriginalID(id);
for(int i = 0; i < 3; i++) {
this->points[i] = points[i];
}
}
binn* CutLine::Serialize(void* object) {
CutLine* cl = static_cast<CutLine*>(object);
binn* l = binn_object();
binn_object_set_int32(l, "id", cl->id);
binn_object_set_vec3(l, "p0", cl->points[0]);
binn_object_set_vec3(l, "p1", cl->points[1]);
binn_object_set_vec3(l, "p2", cl->points[2]);
binn_object_set_vec3(l, "pos", cl->pos);
binn_object_set_vec3(l, "n", cl->normal);
binn_object_set_vec3(l, "d", cl->dir);
binn_object_set_int32(l, "t", cl->type);
binn_object_set_int32(l, "de", cl->depth);
binn_object_set_int32(l, "nh", cl->num_hit);
binn_object_set_vector_int(l, "hl", cl->hit_list);
return l;
}
void CutLine::Deserialize(void* object, binn* l) {
CutLine* cl = static_cast<CutLine*>(object);
binn_object_get_int32(l, "id", &cl->id);
binn_object_get_vec3(l, "p0", &cl->points[0]);
binn_object_get_vec3(l, "p1", &cl->points[1]);
binn_object_get_vec3(l, "p2", &cl->points[2]);
binn_object_get_vec3(l, "pos", &cl->pos);
binn_object_get_vec3(l, "n", &cl->normal);
binn_object_get_vec3(l, "d", &cl->dir);
binn_object_get_int32(l, "t", &cl->type);
binn_object_get_int32(l, "de", &cl->depth);
binn_object_get_int32(l, "nh", &cl->num_hit);
binn_object_get_vector_int(l, "hl", &cl->hit_list);
}
void CutLine::Execute(const OnlineMessageRef& ref, void* object, PeerID peer) {
CutLine* cl = static_cast<CutLine*>(object);
ObjectID object_id = Online::Instance()->GetObjectID(cl->id);
SceneGraph* sg = Engine::Instance()->GetSceneGraph();
if(sg != nullptr) {
MovementObject* mo = static_cast<MovementObject*>(sg->GetObjectFromID(object_id));
if(mo != nullptr) {
mo->incoming_cut_lines.push_back(ref);
}
}
}
void* CutLine::Construct(void* mem) {
return new(mem) CutLine();
}
void CutLine::Destroy(void* object) {
CutLine* cl = static_cast<CutLine*>(object);
cl->~CutLine();
}
}
|