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cut_line.cpp « Message « Online « Source - github.com/WolfireGames/overgrowth.git - Unnamed repository; edit this file 'description' to name the repository.
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//-----------------------------------------------------------------------------
//           Name: cut_line.cpp
//      Developer: Wolfire Games LLC
//    Description: 
//        License: Read below
//-----------------------------------------------------------------------------
//
//   Copyright 2022 Wolfire Games LLC
//
//   Licensed under the Apache License, Version 2.0 (the "License");
//   you may not use this file except in compliance with the License.
//   You may obtain a copy of the License at
//
//       http://www.apache.org/licenses/LICENSE-2.0
//
//   Unless required by applicable law or agreed to in writing, software
//   distributed under the License is distributed on an "AS IS" BASIS,
//   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
//   See the License for the specific language governing permissions and
//   limitations under the License.
//
//-----------------------------------------------------------------------------
#include "cut_line.h"

#include <Main/engine.h>

namespace OnlineMessages {
    CutLine::CutLine() :
        OnlineMessageBase(OnlineMessageCategory::LEVEL_TRANSIENT),
        id(-1), pos(), normal(), dir(),
        type(0), depth(0), num_hit(0), hit_list()
    {

    }

    CutLine::CutLine(ObjectID id, const vec3* points, const vec3& pos, const vec3& normal, const vec3& dir, int type, int depth, int num_hit, const vector<int>& hit_list) :
        OnlineMessageBase::OnlineMessageBase(OnlineMessageCategory::LEVEL_TRANSIENT),
        pos(pos), normal(normal), dir(dir), type(type),
        depth(depth), num_hit(num_hit), hit_list(hit_list)
    {
        this->id = Online::Instance()->GetOriginalID(id);

        for(int i = 0; i < 3; i++) {
            this->points[i] = points[i];
        }
    }

    binn* CutLine::Serialize(void* object) {
        CutLine* cl = static_cast<CutLine*>(object);

        binn* l = binn_object();

        binn_object_set_int32(l, "id", cl->id);
        binn_object_set_vec3(l, "p0", cl->points[0]);
        binn_object_set_vec3(l, "p1", cl->points[1]);
        binn_object_set_vec3(l, "p2", cl->points[2]);
        binn_object_set_vec3(l, "pos", cl->pos);
        binn_object_set_vec3(l, "n", cl->normal);
        binn_object_set_vec3(l, "d", cl->dir);
        binn_object_set_int32(l, "t", cl->type);
        binn_object_set_int32(l, "de", cl->depth);
        binn_object_set_int32(l, "nh", cl->num_hit);
        binn_object_set_vector_int(l, "hl", cl->hit_list);

        return l;
    }

    void CutLine::Deserialize(void* object, binn* l) {
        CutLine* cl = static_cast<CutLine*>(object);
        binn_object_get_int32(l, "id", &cl->id);
        binn_object_get_vec3(l, "p0", &cl->points[0]);
        binn_object_get_vec3(l, "p1", &cl->points[1]);
        binn_object_get_vec3(l, "p2", &cl->points[2]);
        binn_object_get_vec3(l, "pos", &cl->pos);
        binn_object_get_vec3(l, "n", &cl->normal);
        binn_object_get_vec3(l, "d", &cl->dir);
        binn_object_get_int32(l, "t", &cl->type);
        binn_object_get_int32(l, "de", &cl->depth);
        binn_object_get_int32(l, "nh", &cl->num_hit);
        binn_object_get_vector_int(l, "hl", &cl->hit_list);
    }

    void CutLine::Execute(const OnlineMessageRef& ref, void* object, PeerID peer) {
        CutLine* cl = static_cast<CutLine*>(object);
        ObjectID object_id = Online::Instance()->GetObjectID(cl->id);

        SceneGraph* sg = Engine::Instance()->GetSceneGraph();

        if(sg != nullptr) {
            MovementObject* mo = static_cast<MovementObject*>(sg->GetObjectFromID(object_id));
            if(mo != nullptr) {
                mo->incoming_cut_lines.push_back(ref);
            }
        }
    }

    void* CutLine::Construct(void* mem) {
        return new(mem) CutLine();
    }

    void CutLine::Destroy(void* object) {
        CutLine* cl = static_cast<CutLine*>(object);
        cl->~CutLine();
    }
}