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editor_transform_change.cpp « Message « Online « Source - github.com/WolfireGames/overgrowth.git - Unnamed repository; edit this file 'description' to name the repository.
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//-----------------------------------------------------------------------------
//           Name: editor_transform_change.cpp
//      Developer: Wolfire Games LLC
//    Description:
//        License: Read below
//-----------------------------------------------------------------------------
//
//   Copyright 2022 Wolfire Games LLC
//
//   Licensed under the Apache License, Version 2.0 (the "License");
//   you may not use this file except in compliance with the License.
//   You may obtain a copy of the License at
//
//       http://www.apache.org/licenses/LICENSE-2.0
//
//   Unless required by applicable law or agreed to in writing, software
//   distributed under the License is distributed on an "AS IS" BASIS,
//   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
//   See the License for the specific language governing permissions and
//   limitations under the License.
//
//-----------------------------------------------------------------------------
#include "editor_transform_change.h"

#include <Main/engine.h>
#include <Online/online.h>

namespace OnlineMessages {
EditorTransformChange::EditorTransformChange(ObjectID id, const vec3& trans, const vec3& scale, const quaternion& rot) : OnlineMessageBase(OnlineMessageCategory::LEVEL_TRANSIENT),
                                                                                                                         trans(trans),
                                                                                                                         scale(scale),
                                                                                                                         rot(rot) {
    this->id = Online::Instance()->GetOriginalID(id);
}

binn* EditorTransformChange::Serialize(void* object) {
    EditorTransformChange* etc = static_cast<EditorTransformChange*>(object);

    binn* l = binn_object();

    binn_object_set_int32(l, "id", etc->id);
    binn_object_set_vec3(l, "t", etc->trans);
    binn_object_set_vec3(l, "s", etc->scale);
    binn_object_set_quat(l, "r", etc->rot);

    return l;
}

void EditorTransformChange::Deserialize(void* object, binn* l) {
    EditorTransformChange* etc = static_cast<EditorTransformChange*>(object);

    binn_object_get_int32(l, "id", &etc->id);
    binn_object_get_vec3(l, "t", &etc->trans);
    binn_object_get_vec3(l, "s", &etc->scale);
    binn_object_get_quat(l, "r", &etc->rot);
}

void EditorTransformChange::Execute(const OnlineMessageRef& ref, void* object, PeerID peer) {
    EditorTransformChange* etc = static_cast<EditorTransformChange*>(object);
    ObjectID object_id = Online::Instance()->GetObjectID(etc->id);

    SceneGraph* sg = Engine::Instance()->GetSceneGraph();

    if (sg != nullptr) {
        Object* obj = sg->GetObjectFromID(object_id);
        if (obj != nullptr) {
            obj->SetTranslation(etc->trans);
            obj->SetRotation(etc->rot);
            obj->SetScale(etc->scale);

            if (obj->GetType() == EntityType::_env_object) {
                EnvObject* envobj = (EnvObject*)obj;

                envobj->UpdateBoundingSphere();
                envobj->UpdatePhysicsTransform();
            }
        }
    }
}

void* EditorTransformChange::Construct(void* mem) {
    return new (mem) EditorTransformChange(0, vec3(), vec3(), quaternion());
}

void EditorTransformChange::Destroy(void* object) {
    EditorTransformChange* etc = static_cast<EditorTransformChange*>(object);
    etc->~EditorTransformChange();
}
}  // namespace OnlineMessages