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material_sound_event.cpp « Message « Online « Source - github.com/WolfireGames/overgrowth.git - Unnamed repository; edit this file 'description' to name the repository.
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//-----------------------------------------------------------------------------
//           Name: material_sound_event.cpp
//      Developer: Wolfire Games LLC
//    Description: 
//        License: Read below
//-----------------------------------------------------------------------------
//
//   Copyright 2022 Wolfire Games LLC
//
//   Licensed under the Apache License, Version 2.0 (the "License");
//   you may not use this file except in compliance with the License.
//   You may obtain a copy of the License at
//
//       http://www.apache.org/licenses/LICENSE-2.0
//
//   Unless required by applicable law or agreed to in writing, software
//   distributed under the License is distributed on an "AS IS" BASIS,
//   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
//   See the License for the specific language governing permissions and
//   limitations under the License.
//
//-----------------------------------------------------------------------------
#include "material_sound_event.h"

#include <Main/engine.h>

namespace OnlineMessages {
    MaterialSoundEvent::MaterialSoundEvent(ObjectID object_id, const string& ev, const vec3& pos, float gain) :
        OnlineMessageBase(OnlineMessageCategory::LEVEL_TRANSIENT),
        event_name(ev), pos(pos), gain(gain)
    {
        this->object_id = Online::Instance()->GetOriginalID(object_id);
    }

    binn* MaterialSoundEvent::Serialize(void* object) {
        MaterialSoundEvent* mse = static_cast<MaterialSoundEvent*>(object);

        binn* l = binn_object();

        binn_object_set_int32(l, "id", mse->object_id);
        binn_object_set_std_string(l, "event", mse->event_name);
        binn_object_set_vec3(l, "pos", mse->pos);
        binn_object_set_float(l, "gain", mse->gain);

        return l;
    }

    void MaterialSoundEvent::Deserialize(void* object, binn* l) {
        MaterialSoundEvent* mse = static_cast<MaterialSoundEvent*>(object);

        binn_object_get_int32(l, "id", &mse->object_id);
        binn_object_get_std_string(l, "event", &mse->event_name);
        binn_object_get_vec3(l, "pos", &mse->pos);
        binn_object_get_float(l, "gain", &mse->gain);
    }

    void MaterialSoundEvent::Execute(const OnlineMessageRef& ref, void* object, PeerID peer) {
        MaterialSoundEvent* mse = static_cast<MaterialSoundEvent*>(object);
        ObjectID object_id = Online::Instance()->GetObjectID(mse->object_id);

        SceneGraph* sg = Engine::Instance()->GetSceneGraph();

        if(sg != nullptr) {
        }
    }

    void* MaterialSoundEvent::Construct(void* mem) {
        return new(mem) MaterialSoundEvent(-1, "", vec3(), 0.0f);
    }

    void MaterialSoundEvent::Destroy(void* object) {
        MaterialSoundEvent* mse = static_cast<MaterialSoundEvent*>(object);
        mse->~MaterialSoundEvent();
    }
}