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//-----------------------------------------------------------------------------
// Name: pcs_session_parameters_message.cpp
// Developer: Wolfire Games LLC
// Description:
// License: Read below
//-----------------------------------------------------------------------------
//
// Copyright 2022 Wolfire Games LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
//-----------------------------------------------------------------------------
#include "pcs_session_parameters_message.h"
#include <Online/online.h>
#include <Online/online_utility.h>
#include <Utility/binn_util.h>
namespace OnlineMessages {
PCSSessionParametersMessage::PCSSessionParametersMessage(std::map<std::string, uint8_t> bind_id_map) :
OnlineMessageBase(OnlineMessageCategory::TRANSIENT),
bind_id_map(bind_id_map)
{
}
binn* PCSSessionParametersMessage::Serialize(void* object) {
PCSSessionParametersMessage* t = static_cast<PCSSessionParametersMessage*>(object);
binn* l = binn_object();
binn* list;
list = binn_list();
for (auto& binding : t->bind_id_map) {
binn_list_add_std_string(list, binding.first);
binn_list_add_uint8(list, binding.second);
}
binn_object_set_list(l, "bindings", list);
return l;
}
void PCSSessionParametersMessage::Deserialize(void* object, binn* l) {
PCSSessionParametersMessage* t = static_cast<PCSSessionParametersMessage*>(object);
binn* list;
binn_object_get_list(l, "bindings", (void**) &list);
t->bind_id_map.clear();
int count = binn_count(list);
std::string key;
uint8_t value;
for (int i = 1; i <= count; i+=2) {
binn_list_get_std_string(list, i, &key);
binn_list_get_uint8(list, i + 1, &value);
t->bind_id_map.emplace(key, value);
}
}
void PCSSessionParametersMessage::Execute(const OnlineMessageRef& ref, void* object, PeerID from) {
PCSSessionParametersMessage* t = static_cast<PCSSessionParametersMessage*>(object);
// This should never run on the host, kill connections that try to make us
if (Online::Instance()->IsHosting()) {
Online::Instance()->CloseConnection(Online::Instance()->GetPeerFromID(from)->conn_id, ConnectionClosedReason::BAD_REQUEST);
LOGW << "A client just told us to discard the current session. This is something the client should never do. Closing connection" << std::endl;
return;
}
// We should forget about certain things here!
Online::Instance()->online_session->player_states.clear();
Online::Instance()->SessionStarted(false);
Online::Instance()->online_session->binding_id_map_ = t->bind_id_map;
// Send own parameters to host
Online::Instance()->Send<OnlineMessages::PCSClientParametersMessage>(OnlineUtility::GetPlayerName(), OnlineUtility::GetActiveModsString());
}
void* PCSSessionParametersMessage::Construct(void *mem) {
std::map<std::string, uint8_t> bind_id_map;
return new(mem) PCSSessionParametersMessage(bind_id_map);
}
void PCSSessionParametersMessage::Destroy(void* object) {
PCSSessionParametersMessage* t = static_cast<PCSSessionParametersMessage*>(object);
t->~PCSSessionParametersMessage();
}
}
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