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set_avatar_palette.cpp « Message « Online « Source - github.com/WolfireGames/overgrowth.git - Unnamed repository; edit this file 'description' to name the repository.
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//-----------------------------------------------------------------------------
//           Name: set_avatar_palette.cpp
//      Developer: Wolfire Games LLC
//    Description: Host telling client that palette of movementobject has changed
//        License: Read below
//-----------------------------------------------------------------------------
//
//   Copyright 2022 Wolfire Games LLC
//
//   Licensed under the Apache License, Version 2.0 (the "License");
//   you may not use this file except in compliance with the License.
//   You may obtain a copy of the License at
//
//       http://www.apache.org/licenses/LICENSE-2.0
//
//   Unless required by applicable law or agreed to in writing, software
//   distributed under the License is distributed on an "AS IS" BASIS,
//   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
//   See the License for the specific language governing permissions and
//   limitations under the License.
//
//-----------------------------------------------------------------------------
#include "set_avatar_palette.h"

#include <Main/engine.h>

namespace OnlineMessages {
    SetAvatarPalette::SetAvatarPalette(ObjectID id, const vec3& color, uint8_t channel) :
        OnlineMessageBase(OnlineMessageCategory::LEVEL_PERSISTENT),
        color(color), channel(channel)
    {
        this->id = Online::Instance()->GetOriginalID(id);
    }

    binn* SetAvatarPalette::Serialize(void* object) {
        SetAvatarPalette* t = static_cast<SetAvatarPalette*>(object);

        binn* l = binn_object();

        binn_object_set_int32(l, "id", t->id);
        binn_object_set_vec3(l, "color", t->color);
        binn_object_set_uint8(l, "channel", t->channel);

        return l;
    }

    void SetAvatarPalette::Deserialize(void* object, binn* l) {
        SetAvatarPalette* t = static_cast<SetAvatarPalette*>(object);

        binn_object_get_int32(l, "id", &t->id);
        binn_object_get_vec3(l, "color", &t->color);
        binn_object_get_uint8(l, "channel", &t->channel);
    }

    void SetAvatarPalette::Execute(const OnlineMessageRef& ref, void* object, PeerID peer) {
        SetAvatarPalette* sap = static_cast<SetAvatarPalette*>(object);
        ObjectID object_id = Online::Instance()->GetObjectID(sap->id);
        SceneGraph* sg = Engine::Instance()->GetSceneGraph();

        if(sg != nullptr) {
            Object * o = sg->GetObjectFromID(object_id);
            if (o != nullptr && o->GetType() == _movement_object) {
                MovementObject * mov = static_cast<MovementObject*>(o);
                OGPalette palette(*mov->GetPalette());
                palette[sap->channel].color = sap->color;

                mov->ApplyPalette(palette, true);
            }
        }
    }

    void* SetAvatarPalette::Construct(void* mem) {
        return new(mem) SetAvatarPalette(0, vec3(), 0);
    }

    void SetAvatarPalette::Destroy(void* object) {
        SetAvatarPalette* sap = static_cast<SetAvatarPalette*>(object);
        sap->~SetAvatarPalette();
    }
}