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sp_union_message.h « Message « Online « Source - github.com/WolfireGames/overgrowth.git - Unnamed repository; edit this file 'description' to name the repository.
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//-----------------------------------------------------------------------------
//           Name: sp_union_message.h
//      Developer: Wolfire Games LLC
//    Description:
//        License: Read below
//-----------------------------------------------------------------------------
//
//   Copyright 2022 Wolfire Games LLC
//
//   Licensed under the Apache License, Version 2.0 (the "License");
//   you may not use this file except in compliance with the License.
//   You may obtain a copy of the License at
//
//       http://www.apache.org/licenses/LICENSE-2.0
//
//   Unless required by applicable law or agreed to in writing, software
//   distributed under the License is distributed on an "AS IS" BASIS,
//   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
//   See the License for the specific language governing permissions and
//   limitations under the License.
//
//-----------------------------------------------------------------------------
#pragma once

#include "online_message_base.h"

namespace OnlineMessages {
class SPUnionMessage : public OnlineMessageBase {
   private:
    CommonObjectID param_id;
    std::string key_name;

    ScriptParam::ScriptParamType type;
    ScriptParamEditorType::Type editor_type;

    union {
        float value_float;
        int32_t value_int;
    };

    std::string editor_details;

   public:
    SPUnionMessage(ObjectID param_id, const std::string& key_name, int32_t value, ScriptParam::ScriptParamType type, ScriptParamEditorType::Type editor_type, const std::string& editor_details);

    static binn* Serialize(void* object);
    static void Deserialize(void* object, binn* source);
    static void Execute(const OnlineMessageRef& ref, void* object, PeerID from);
    static void* Construct(void* mem);
    static void Destroy(void* object);
};
}  // namespace OnlineMessages