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//-----------------------------------------------------------------------------
// Name: time_interpolator.h
// Developer: Wolfire Games LLC
// Description:
// License: Read below
//-----------------------------------------------------------------------------
//
// Copyright 2022 Wolfire Games LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
//-----------------------------------------------------------------------------
#pragma once
class Timestamps {
private:
float* timestamps;
int timestamp_size;
int timestamp_count;
public:
Timestamps();
~Timestamps();
void Clear();
void PushValue(float value);
void Pop();
void SetSize(int size);
int size();
float from_begin(int offset);
float from_end(int offset);
};
class TimeInterpolator {
public:
Timestamps timestamps;
float virtual_host_walltime = 0.f;
float current_walltime = 0.f;
float host_walltime_offset = 0.f;
float interpolation_time = 0.f;
float interpolation_step = 0.f;
float full_interpolation = 0.f;
float host_walltime_offset_shift_acc = 0.f;
float host_walltime_offset_shift_vel = 0.f;
static float offset_shift_coefficient_factor;
static int target_window_size;
int Update();
};
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