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//-----------------------------------------------------------------------------
// Name: scriptfile.h
// Developer: Wolfire Games LLC
// Description:
// License: Read below
//-----------------------------------------------------------------------------
//
// Copyright 2022 Wolfire Games LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
//-----------------------------------------------------------------------------
#pragma once
#include <Internal/datemodified.h>
#include <Internal/path.h>
#include <Internal/modid.h>
#include <Internal/path.h>
#include <Asset/assets.h>
#include <map>
#include <string>
#include <list>
#include <vector>
struct Dependency {
Path path;
int64_t modified;
};
struct IncludeFileRange {
unsigned start;
Path file_path;
unsigned offset;
unsigned length;
IncludeFileRange(unsigned _start,
unsigned _length,
unsigned _offset,
const Path &_file_path)
:start(_start),
file_path(_file_path),
offset(_offset),
length(_length)
{}
};
typedef std::list<IncludeFileRange> FileRangeList;
struct LineFile {
unsigned line_number;
const Path file;
LineFile(unsigned _line_number,
const Path &_file)
:line_number(_line_number),
file(_file)
{}
};
struct ScriptFile {
const ScriptFile* parent;
std::string unexpanded_contents;
std::string contents;
Path file_path;
std::vector<Dependency> dependencies;
FileRangeList file_range;
int64_t latest_modification;
unsigned long hash;
void ExpandIncludePaths();
LineFile GetCorrectedLine(unsigned line) const;
std::string GetModPollutionInformation() const;
private:
bool AlreadyAddedIncludeFile(const Path &path);
};
typedef std::map<std::string, ScriptFile> ScriptFileMap;
struct ScriptFileCache {
ScriptFileMap files;
static ScriptFileCache* Instance() {
static ScriptFileCache instance;
return &instance;
}
void Dispose();
};
namespace ScriptFileUtil {
const ScriptFile* GetScriptFile(const Path& path);
bool DetectScriptFileChanged(const Path &path);
int64_t GetLatestModification(const Path &path);
void ReturnPaths(const Path &path, PathSet &path_set);
}
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