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//-----------------------------------------------------------------------------
// Name: base_loader.h
// Developer: Wolfire Games LLC
// Description:
// License: Read below
//-----------------------------------------------------------------------------
//
// Copyright 2022 Wolfire Games LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
//-----------------------------------------------------------------------------
#pragma once
#include <Internal/referencecounter.h>
#include <Internal/integer.h>
class baseLoader
{
public:
virtual ~baseLoader();
//If two channels, PCM data is interleaved left then right.
virtual int stream_buffer_int16(char *buffer, int size) = 0;
virtual unsigned long get_sample_count() = 0;
virtual unsigned long get_channels() = 0;
virtual int get_sample_rate() = 0;
virtual int rewind() = 0;
virtual bool is_at_end() = 0;
virtual int64_t get_pcm_pos() = 0;
virtual void set_pcm_pos( int64_t pos ) = 0;
};
typedef ReferenceCounter<baseLoader> rc_baseLoader;
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