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//-----------------------------------------------------------------------------
// Name: void_loader.cpp
// Developer: Wolfire Games LLC
// Description:
// License: Read below
//-----------------------------------------------------------------------------
//
// Copyright 2022 Wolfire Games LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
//-----------------------------------------------------------------------------
#include "void_loader.h"
#include <cstring>
voidLoader::voidLoader() {
}
voidLoader::~voidLoader() {
}
int voidLoader::stream_buffer_int16(char* buffer, int size) {
::memset(buffer, 0, size);
return size;
}
unsigned long voidLoader::get_sample_count() {
return 22000;
}
unsigned long voidLoader::get_channels() {
return 2;
}
int voidLoader::get_sample_rate() {
return 44100;
}
int voidLoader::rewind() {
return 0;
}
bool voidLoader::is_at_end() {
return true;
}
int64_t voidLoader::get_pcm_pos() {
return 0;
}
void voidLoader::set_pcm_pos(int64_t pos) {
}
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