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//-----------------------------------------------------------------------------
// Name: void_loader.h
// Developer: Wolfire Games LLC
// Description:
// License: Read below
//-----------------------------------------------------------------------------
//
// Copyright 2022 Wolfire Games LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
//-----------------------------------------------------------------------------
#pragma once
#include "base_loader.h"
class voidLoader : public baseLoader
{
public:
voidLoader();
~voidLoader() override;
int stream_buffer_int16(char *buffer, int size) override;
unsigned long get_sample_count() override;
unsigned long get_channels() override;
int get_sample_rate() override;
int rewind() override;
bool is_at_end() override;
int64_t get_pcm_pos() override;
void set_pcm_pos( int64_t pos ) override;
};
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