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void_loader.h « Loader « Sound « Source - github.com/WolfireGames/overgrowth.git - Unnamed repository; edit this file 'description' to name the repository.
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//-----------------------------------------------------------------------------
//           Name: void_loader.h
//      Developer: Wolfire Games LLC
//    Description:
//        License: Read below
//-----------------------------------------------------------------------------
//
//   Copyright 2022 Wolfire Games LLC
//
//   Licensed under the Apache License, Version 2.0 (the "License");
//   you may not use this file except in compliance with the License.
//   You may obtain a copy of the License at
//
//       http://www.apache.org/licenses/LICENSE-2.0
//
//   Unless required by applicable law or agreed to in writing, software
//   distributed under the License is distributed on an "AS IS" BASIS,
//   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
//   See the License for the specific language governing permissions and
//   limitations under the License.
//
//-----------------------------------------------------------------------------
#pragma once

#include "base_loader.h"

class voidLoader : public baseLoader
{
public:
    voidLoader();
    ~voidLoader() override;

    int stream_buffer_int16(char *buffer, int size) override;
    unsigned long get_sample_count() override;
    unsigned long get_channels() override;
    int get_sample_rate() override;
    int rewind() override;
    bool is_at_end() override;

    int64_t get_pcm_pos() override;
    void    set_pcm_pos( int64_t pos ) override;
};