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//-----------------------------------------------------------------------------
// Name: fixed_array.h
// Developer: Wolfire Games LLC
// Description:
// License: Read below
//-----------------------------------------------------------------------------
//
// Copyright 2022 Wolfire Games LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
//-----------------------------------------------------------------------------
#pragma once
template<class T, int cap>
class fixed_array {
size_t s;
T values[cap];
public:
fixed_array() {
s = 0;
}
size_t size() {
return s;
}
size_t capacity() {
return cap;
}
T& operator[](size_t index) {
return values[index];
}
int push_back( const T& v ) {
if( s < cap ) {
values[s++] = v;
return s-1;
}
return -1;
}
};
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