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//-----------------------------------------------------------------------------
// Name: fixed_heap_string.h
// Developer: Wolfire Games LLC
// Description:
// License: Read below
//-----------------------------------------------------------------------------
//
// Copyright 2022 Wolfire Games LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
//-----------------------------------------------------------------------------
#pragma once
#include <string>
#include <Utility/strings.h>
#include <Memory/allocation.h>
template<int d_size>
class fixed_heap_string {
char* data;
public:
fixed_heap_string() {
data = static_cast<char*>(OG_MALLOC(d_size));
data[0] = '\0';
}
fixed_heap_string(const char* v) {
data = static_cast<char*>(OG_MALLOC(d_size));
set(v);
}
fixed_heap_string(const fixed_heap_string<d_size>* rhs) {
data = static_cast<char*>(OG_MALLOC(d_size));
set(rhs->c_str());
}
fixed_heap_string(const fixed_heap_string<d_size>& rhs) {
data = static_cast<char*>(OG_MALLOC(d_size));
set(rhs.c_str());
}
~fixed_heap_string() {
OG_FREE(data);
}
std::string str() const {
return std::string(data);
}
const char* c_str() const {
return data;
}
char* ptr() {
return data;
}
size_t size() const {
return strlen(data);
}
size_t max_size() {
return d_size-1;
}
int set(const char* str) {
return strscpy(data,str,d_size);
}
int set(const std::string& other) {
return strscpy(data,other.c_str(),d_size);
}
operator const char*() const
{
return data;
}
bool operator==( const std::string& rh ) const
{
return strmtch(data,rh.c_str());
}
fixed_heap_string<d_size>& operator=(const fixed_heap_string<d_size>* rhs) {
set(rhs->c_str());
return *this;
}
fixed_heap_string<d_size>& operator=(const fixed_heap_string<d_size>& rhs) {
set(rhs.c_str());
return *this;
}
};
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