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//-----------------------------------------------------------------------------
// Name: serialize.cpp
// Developer: Wolfire Games LLC
// Description:
// License: Read below
//-----------------------------------------------------------------------------
//
// Copyright 2022 Wolfire Games LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
//-----------------------------------------------------------------------------
#include "serialize.h"
#include <Internal/integer.h>
#include <cstring>
char to_hex( uint8_t v ) {
if( v <= 9 ) {
return '0' + v;
} else if( v < 16 ) {
return 'A' + v - 10;
} else {
return 'x';
}
}
uint8_t from_hex(char v) {
if( v >= '0' && v <= '9' ) {
return v - '0';
} else if( v >= 'A' && v <= 'F' ) {
return v - 'A' + 10;
} else {
return 0;
}
}
int flags_to_string(char* dest, uint32_t val) {
dest[0] = to_hex( (val & 0xF0000000) >> 28);
dest[1] = to_hex( (val & 0x0F000000) >> 24);
dest[2] = to_hex( (val & 0x00F00000) >> 20);
dest[3] = to_hex( (val & 0x000F0000) >> 16);
dest[4] = to_hex( (val & 0x0000F000) >> 12);
dest[5] = to_hex( (val & 0x00000F00) >> 8);
dest[6] = to_hex( (val & 0x000000F0) >> 4);
dest[7] = to_hex( (val & 0x0000000F) >> 0);
dest[8] = '\0';
return 0;
}
int string_flags_to_uint32(uint32_t* dest, const char* source ) {
if( strlen( source ) >= 8 ) {
*dest = 0x0;
*dest |= ((uint32_t)from_hex(source[0])) << 28;
*dest |= ((uint32_t)from_hex(source[1])) << 24;
*dest |= ((uint32_t)from_hex(source[2])) << 20;
*dest |= ((uint32_t)from_hex(source[3])) << 16;
*dest |= ((uint32_t)from_hex(source[4])) << 12;
*dest |= ((uint32_t)from_hex(source[5])) << 8;
*dest |= ((uint32_t)from_hex(source[6])) << 4;
*dest |= ((uint32_t)from_hex(source[7])) << 0;
return 0;
} else {
return -1;
}
}
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