Welcome to mirror list, hosted at ThFree Co, Russian Federation.

assetmanifestparser.cpp « Parsers « XML « Source - github.com/WolfireGames/overgrowth.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: c391eaf3ae65eb41ee2d53c5a2ebd5405d5a1115 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
//-----------------------------------------------------------------------------
//           Name: assetmanifestparser.cpp
//      Developer: Wolfire Games LLC
//    Description:
//        License: Read below
//-----------------------------------------------------------------------------
//
//   Copyright 2022 Wolfire Games LLC
//
//   Licensed under the Apache License, Version 2.0 (the "License");
//   you may not use this file except in compliance with the License.
//   You may obtain a copy of the License at
//
//       http://www.apache.org/licenses/LICENSE-2.0
//
//   Unless required by applicable law or agreed to in writing, software
//   distributed under the License is distributed on an "AS IS" BASIS,
//   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
//   See the License for the specific language governing permissions and
//   limitations under the License.
//
//-----------------------------------------------------------------------------
#include "assetmanifestparser.h"

#include <Utility/strings.h>
#include <Utility/serialize.h>

#include <Logging/logdata.h>
#include <XML/xml_helper.h>

#include <tinyxml.h>


uint32_t AssetManifestParser::Load( const std::string& path ) {
    TiXmlDocument doc( path.c_str() );
    doc.LoadFile();
    if(!doc.Error()) {
        TiXmlElement* pRoot = doc.RootElement();
        if(pRoot) { 
            TiXmlElement* e = pRoot->FirstChildElement("Asset");
            while(e) {
                Asset a;

                strscpy(a.id,e->Attribute("id"),Asset::ID_LENGTH);
                a.path = nullAsEmpty(e->Attribute("path"));
                a.asset_type = GetAssetTypeValue(nullAsEmpty(e->Attribute("asset_type")));
                a.preload = saysTrue(e->Attribute("preload"));
                string_flags_to_uint32(&a.load_flags, nullAsEmpty(e->Attribute("load_flags")));

                assets.push_back(a);

                e = e->NextSiblingElement("Asset");
            }
        }
    }
    return 0;
}

bool AssetManifestParser::Save( const std::string& path ) {
    return false;
}

void AssetManifestParser::Clear() {
    assets.clear();    
}

AssetManifestParser::Asset::Asset() :
load_flags(0x0)
{
    id[0] = '\0';
    asset_type = UNKNOWN;
    preload = false;
}