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authoroparviai <oparviai@f3a24b6a-cf45-0410-b55a-8c22e2698227>2015-05-18 20:39:26 +0300
committeroparviai <oparviai@f3a24b6a-cf45-0410-b55a-8c22e2698227>2015-05-18 20:39:26 +0300
commitb21aac2012c410d35de04fa87ff575d9068c6688 (patch)
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parent1581716daeaf17220c66d134bcaecbce1d812a9a (diff)
Updated readme details
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@@ -374,9 +374,9 @@ processors vs. non-SIMD implementation:</p>
</ul>
<h3>3.5 OpenMP parallel computation</h3>
<p>SoundTouch 1.9 onwards support running the algorithms parallel in several CPU
-cores. Based on benchmark the expected multi-core processing speed-up gain
-ranges between +30% (on high-spec dual-core x86) to 170% (on moderately low-spec
-quad-core ARM). </p>
+cores. Based on benchmark the experienced multi-core processing speed-up gain
+ranges between +30% (on a high-spec dual-core x86 Windows PC) to 215% (on a moderately low-spec
+quad-core ARM of Raspberry Pi2).</p>
<p>The parallel computing support is implemented using OpenMP spec 3.0
instructions. These instructions are supported by Visual C++ 2008 and later, and
GCC v4.2 and later. Compilers that do not supporting OpenMP will ignore these