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authorAndrew Arnott <andrewarnott@gmail.com>2019-07-21 23:57:49 +0300
committerAndrew Arnott <andrewarnott@gmail.com>2019-07-22 00:00:12 +0300
commit260c05b32cbd40629fb482f3c984654dcba60294 (patch)
tree18ca9a71d8d403248b3e1c22b426a4ac66456433 /CONTRIBUTING.md
parent32cdc42a9db0aa53662350d7ecbd7600b1f94cb0 (diff)
Merged all docs back into README
With exception of the build instructions, which I link to but keep in the CONTRIBUTING.md doc, which is the github standard location.
Diffstat (limited to 'CONTRIBUTING.md')
-rw-r--r--CONTRIBUTING.md9
1 files changed, 2 insertions, 7 deletions
diff --git a/CONTRIBUTING.md b/CONTRIBUTING.md
index 0ad1bc36..1564b6e2 100644
--- a/CONTRIBUTING.md
+++ b/CONTRIBUTING.md
@@ -2,12 +2,7 @@
## How to Build
-Open `MessagePack.sln` on Visual Studio 2017.
+Open `MessagePack.sln` on Visual Studio 2019.
-Unity project uses symbolic links. See [making symlinks work in Git for Windows](https://stackoverflow.com/a/42137273/46926),
-or simply run this command before cloning:
-
- git config --global core.symlinks true
-
-Unity Project is using symbolic link. At first, run `make_unity_symlink.bat` under `src\MessagePack.UnityClient`.
+Unity Project requires several dependency DLL's. At first, run `link_assets.bat` under `src\MessagePack.UnityClient`.
Then open that directory in the Unity Editor.