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author | Andrew Arnott <andrewarnott@gmail.com> | 2019-07-15 00:21:20 +0300 |
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committer | Andrew Arnott <andrewarnott@gmail.com> | 2019-07-15 06:01:47 +0300 |
commit | 7cdc6781f34dd09743a1d6ec9c0951f08d56dd04 (patch) | |
tree | 12a8bcd9f7f712aa3c6289671dc9d51a4a3a59d5 /CONTRIBUTING.md | |
parent | 78ea503f3aaf8c7f5f0b2230b4426f974a5693d0 (diff) |
Break up readme into many files
Also update CompositeResolver API for easier consumption in both AOT and JIT environments.
Diffstat (limited to 'CONTRIBUTING.md')
-rw-r--r-- | CONTRIBUTING.md | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/CONTRIBUTING.md b/CONTRIBUTING.md new file mode 100644 index 00000000..0ad1bc36 --- /dev/null +++ b/CONTRIBUTING.md @@ -0,0 +1,13 @@ +# Contributing + +## How to Build + +Open `MessagePack.sln` on Visual Studio 2017. + +Unity project uses symbolic links. See [making symlinks work in Git for Windows](https://stackoverflow.com/a/42137273/46926), +or simply run this command before cloning: + + git config --global core.symlinks true + +Unity Project is using symbolic link. At first, run `make_unity_symlink.bat` under `src\MessagePack.UnityClient`. +Then open that directory in the Unity Editor. |