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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFrameworks>netstandard2.0;netcoreapp3.1;net5.0;net6.0</TargetFrameworks>
<NoWarn>$(NoWarn);CS0649</NoWarn>
<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
<DefineConstants Condition=" '$(TargetFramework)' != 'netstandard2.0' ">$(DefineConstants);SPAN_BUILTIN</DefineConstants>
<CheckForOverflowUnderflow>True</CheckForOverflowUnderflow>
<LangVersion>8.0</LangVersion>
<IsPackable>true</IsPackable>
<Title>MessagePack for C#</Title>
<Description>Extremely Fast MessagePack(MsgPack) Serializer for C#(.NET, .NET Core, Unity, Xamarin).</Description>
<PackageTags>MsgPack;MessagePack;Serialization;Formatter;Serializer;Unity;Xamarin</PackageTags>
<AssemblyName>MessagePack</AssemblyName>
</PropertyGroup>
<ItemGroup>
<Compile Include="..\MessagePack.UnityClient\Assets\Scripts\MessagePack\**\*.cs"
Exclude="..\MessagePack.UnityClient\Assets\Scripts\MessagePack\Annotations\**;
..\MessagePack.UnityClient\Assets\Scripts\MessagePack\Unity\**;
..\MessagePack.UnityClient\Assets\Scripts\MessagePack\T4\**;
..\MessagePack.UnityClient\Assets\Scripts\MessagePack\_InternalVisibleTo.cs" />
</ItemGroup>
<ItemGroup>
<Compile Remove="..\MessagePack.UnityClient\Assets\Scripts\MessagePack\FloatBits.cs" />
</ItemGroup>
<ItemGroup>
<AdditionalFiles Include="$(TargetFramework)\PublicAPI.Shipped.txt" />
<AdditionalFiles Include="$(TargetFramework)\PublicAPI.Unshipped.txt" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Microsoft.CodeAnalysis.PublicApiAnalyzers" Version="3.3.3" PrivateAssets="all" />
<PackageReference Include="Microsoft.NET.StringTools" Version="1.0.0" />
</ItemGroup>
<ItemGroup Condition=" '$(TargetFramework)' == 'netstandard2.0' ">
<PackageReference Include="Microsoft.Bcl.AsyncInterfaces" Version="6.0.0" />
<PackageReference Include="System.Collections.Immutable" Version="1.7.1" />
<PackageReference Include="System.Reflection.Emit" Version="4.7.0" />
<PackageReference Include="System.Reflection.Emit.Lightweight" Version="4.7.0" />
<PackageReference Include="System.Threading.Tasks.Extensions" Version="4.5.4" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\MessagePack.Annotations\MessagePack.Annotations.csproj" />
</ItemGroup>
<ItemGroup>
<None Update="Formatters\ForceSizePrimitiveFormatter.tt">
<Generator>TextTemplatingFileGenerator</Generator>
<LastGenOutput>ForceSizePrimitiveFormatter.cs</LastGenOutput>
</None>
<None Update="Formatters\PrimitiveFormatter.tt">
<Generator>TextTemplatingFileGenerator</Generator>
<LastGenOutput>PrimitiveFormatter.cs</LastGenOutput>
</None>
<None Update="Formatters\TupleFormatter.tt">
<Generator>TextTemplatingFileGenerator</Generator>
<LastGenOutput>TupleFormatter.cs</LastGenOutput>
</None>
<None Update="Formatters\ValueTupleFormatter.tt">
<Generator>TextTemplatingFileGenerator</Generator>
<LastGenOutput>ValueTupleFormatter.cs</LastGenOutput>
</None>
<None Update="Internal\UnsafeMemory.tt">
<LastGenOutput>UnsafeMemory.cs</LastGenOutput>
<Generator>TextTemplatingFileGenerator</Generator>
</None>
<None Update="MessagePackReader.Integers.tt">
<Generator>TextTemplatingFileGenerator</Generator>
<LastGenOutput>MessagePackReader.Integers.cs</LastGenOutput>
</None>
</ItemGroup>
<ItemGroup>
<Compile Update="Formatters\ForceSizePrimitiveFormatter.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>ForceSizePrimitiveFormatter.tt</DependentUpon>
</Compile>
<Compile Update="Formatters\PrimitiveFormatter.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>PrimitiveFormatter.tt</DependentUpon>
</Compile>
<Compile Update="Formatters\TupleFormatter.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>TupleFormatter.tt</DependentUpon>
</Compile>
<Compile Update="Formatters\ValueTupleFormatter.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>ValueTupleFormatter.tt</DependentUpon>
</Compile>
<Compile Update="Internal\UnsafeMemory.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>UnsafeMemory.tt</DependentUpon>
</Compile>
<Compile Update="MessagePackReader.Integers.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>MessagePackReader.Integers.tt</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<Service Include="{508349b6-6b84-4df5-91f0-309beebad82d}" />
</ItemGroup>
<Target Name="CopyT4OutputToUnity" BeforeTargets="Compile">
<ItemGroup>
<!-- Remove the T4 .cs output files that we copy to UnityClient -->
<UnityT4Source Include="@(None->'%(RootDir)%(Directory)%(FileName).cs')" Condition=" '%(None.Generator)' == 'TextTemplatingFileGenerator' " />
<UnityT4Target Include="@(UnityT4Source->'..\MessagePack.UnityClient\Assets\Scripts\MessagePack\T4\%(FileName)%(Extension)')" />
</ItemGroup>
<Copy SourceFiles="@(UnityT4Source)" DestinationFiles="@(UnityT4Target)" SkipUnchangedFiles="true" UseHardlinksIfPossible="true" />
</Target>
</Project>
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