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authorFlorian Staudacher <florian_staudacher@yahoo.de>2014-01-03 05:02:38 +0400
committerFlorian Staudacher <florian_staudacher@yahoo.de>2014-01-17 02:23:30 +0400
commit1924c40d38beebedd7e4bb458e1452a3c60a0f7f (patch)
tree2a274830b40c84fbb19db82923691cd9f294e7c8 /vendor
parent6fc5ccb9f941ba2072c865e14560299947e44384 (diff)
replace vendored backbone.js/underscore.js with 'backbone-on-rails' gem
- updates underscore to 1.5.2 and backbone to 1.1.0 backbone had some breaking changes: - fix url/urlRoot handling in models & collections - options are no longer attached to the view by default - collections reset when 'fetch' is called, tell it to keep the existing models other changes: - fix some events triggering multiple times in connection with deleting a model - use document fragments instead of an element array for stream entries - adapt jasmine and cucumber specs to the changed code * no longer test the backbone router as part of our code * jasmine factory already returns model instances, no need to wrap that again
Diffstat (limited to 'vendor')
-rw-r--r--vendor/assets/javascripts/backbone.js1431
-rw-r--r--vendor/assets/javascripts/underscore.js999
2 files changed, 0 insertions, 2430 deletions
diff --git a/vendor/assets/javascripts/backbone.js b/vendor/assets/javascripts/backbone.js
deleted file mode 100644
index 3373c952b..000000000
--- a/vendor/assets/javascripts/backbone.js
+++ /dev/null
@@ -1,1431 +0,0 @@
-// Backbone.js 0.9.2
-
-// (c) 2010-2012 Jeremy Ashkenas, DocumentCloud Inc.
-// Backbone may be freely distributed under the MIT license.
-// For all details and documentation:
-// http://backbonejs.org
-
-(function(){
-
- // Initial Setup
- // -------------
-
- // Save a reference to the global object (`window` in the browser, `global`
- // on the server).
- var root = this;
-
- // Save the previous value of the `Backbone` variable, so that it can be
- // restored later on, if `noConflict` is used.
- var previousBackbone = root.Backbone;
-
- // Create a local reference to slice/splice.
- var slice = Array.prototype.slice;
- var splice = Array.prototype.splice;
-
- // The top-level namespace. All public Backbone classes and modules will
- // be attached to this. Exported for both CommonJS and the browser.
- var Backbone;
- if (typeof exports !== 'undefined') {
- Backbone = exports;
- } else {
- Backbone = root.Backbone = {};
- }
-
- // Current version of the library. Keep in sync with `package.json`.
- Backbone.VERSION = '0.9.2';
-
- // Require Underscore, if we're on the server, and it's not already present.
- var _ = root._;
- if (!_ && (typeof require !== 'undefined')) _ = require('underscore');
-
- // For Backbone's purposes, jQuery, Zepto, or Ender owns the `$` variable.
- var $ = root.jQuery || root.Zepto || root.ender;
-
- // Set the JavaScript library that will be used for DOM manipulation and
- // Ajax calls (a.k.a. the `$` variable). By default Backbone will use: jQuery,
- // Zepto, or Ender; but the `setDomLibrary()` method lets you inject an
- // alternate JavaScript library (or a mock library for testing your views
- // outside of a browser).
- Backbone.setDomLibrary = function(lib) {
- $ = lib;
- };
-
- // Runs Backbone.js in *noConflict* mode, returning the `Backbone` variable
- // to its previous owner. Returns a reference to this Backbone object.
- Backbone.noConflict = function() {
- root.Backbone = previousBackbone;
- return this;
- };
-
- // Turn on `emulateHTTP` to support legacy HTTP servers. Setting this option
- // will fake `"PUT"` and `"DELETE"` requests via the `_method` parameter and
- // set a `X-Http-Method-Override` header.
- Backbone.emulateHTTP = false;
-
- // Turn on `emulateJSON` to support legacy servers that can't deal with direct
- // `application/json` requests ... will encode the body as
- // `application/x-www-form-urlencoded` instead and will send the model in a
- // form param named `model`.
- Backbone.emulateJSON = false;
-
- // Backbone.Events
- // -----------------
-
- // Regular expression used to split event strings
- var eventSplitter = /\s+/;
-
- // A module that can be mixed in to *any object* in order to provide it with
- // custom events. You may bind with `on` or remove with `off` callback functions
- // to an event; trigger`-ing an event fires all callbacks in succession.
- //
- // var object = {};
- // _.extend(object, Backbone.Events);
- // object.on('expand', function(){ alert('expanded'); });
- // object.trigger('expand');
- //
- var Events = Backbone.Events = {
-
- // Bind one or more space separated events, `events`, to a `callback`
- // function. Passing `"all"` will bind the callback to all events fired.
- on: function(events, callback, context) {
-
- var calls, event, node, tail, list;
- if (!callback) return this;
- events = events.split(eventSplitter);
- calls = this._callbacks || (this._callbacks = {});
-
- // Create an immutable callback list, allowing traversal during
- // modification. The tail is an empty object that will always be used
- // as the next node.
- while (event = events.shift()) {
- list = calls[event];
- node = list ? list.tail : {};
- node.next = tail = {};
- node.context = context;
- node.callback = callback;
- calls[event] = {tail: tail, next: list ? list.next : node};
- }
-
- return this;
- },
-
- // Remove one or many callbacks. If `context` is null, removes all callbacks
- // with that function. If `callback` is null, removes all callbacks for the
- // event. If `events` is null, removes all bound callbacks for all events.
- off: function(events, callback, context) {
- var event, calls, node, tail, cb, ctx;
-
- // No events, or removing *all* events.
- if (!(calls = this._callbacks)) return;
- if (!(events || callback || context)) {
- delete this._callbacks;
- return this;
- }
-
- // Loop through the listed events and contexts, splicing them out of the
- // linked list of callbacks if appropriate.
- events = events ? events.split(eventSplitter) : _.keys(calls);
- while (event = events.shift()) {
- node = calls[event];
- delete calls[event];
- if (!node || !(callback || context)) continue;
- // Create a new list, omitting the indicated callbacks.
- tail = node.tail;
- while ((node = node.next) !== tail) {
- cb = node.callback;
- ctx = node.context;
- if ((callback && cb !== callback) || (context && ctx !== context)) {
- this.on(event, cb, ctx);
- }
- }
- }
-
- return this;
- },
-
- // Trigger one or many events, firing all bound callbacks. Callbacks are
- // passed the same arguments as `trigger` is, apart from the event name
- // (unless you're listening on `"all"`, which will cause your callback to
- // receive the true name of the event as the first argument).
- trigger: function(events) {
- var event, node, calls, tail, args, all, rest;
- if (!(calls = this._callbacks)) return this;
- all = calls.all;
- events = events.split(eventSplitter);
- rest = slice.call(arguments, 1);
-
- // For each event, walk through the linked list of callbacks twice,
- // first to trigger the event, then to trigger any `"all"` callbacks.
- while (event = events.shift()) {
- if (node = calls[event]) {
- tail = node.tail;
- while ((node = node.next) !== tail) {
- node.callback.apply(node.context || this, rest);
- }
- }
- if (node = all) {
- tail = node.tail;
- args = [event].concat(rest);
- while ((node = node.next) !== tail) {
- node.callback.apply(node.context || this, args);
- }
- }
- }
-
- return this;
- }
-
- };
-
- // Aliases for backwards compatibility.
- Events.bind = Events.on;
- Events.unbind = Events.off;
-
- // Backbone.Model
- // --------------
-
- // Create a new model, with defined attributes. A client id (`cid`)
- // is automatically generated and assigned for you.
- var Model = Backbone.Model = function(attributes, options) {
- var defaults;
- attributes || (attributes = {});
- if (options && options.parse) attributes = this.parse(attributes);
- if (defaults = getValue(this, 'defaults')) {
- attributes = _.extend({}, defaults, attributes);
- }
- if (options && options.collection) this.collection = options.collection;
- this.attributes = {};
- this._escapedAttributes = {};
- this.cid = _.uniqueId('c');
- this.changed = {};
- this._silent = {};
- this._pending = {};
- this.set(attributes, {silent: true});
- // Reset change tracking.
- this.changed = {};
- this._silent = {};
- this._pending = {};
- this._previousAttributes = _.clone(this.attributes);
- this.initialize.apply(this, arguments);
- };
-
- // Attach all inheritable methods to the Model prototype.
- _.extend(Model.prototype, Events, {
-
- // A hash of attributes whose current and previous value differ.
- changed: null,
-
- // A hash of attributes that have silently changed since the last time
- // `change` was called. Will become pending attributes on the next call.
- _silent: null,
-
- // A hash of attributes that have changed since the last `'change'` event
- // began.
- _pending: null,
-
- // The default name for the JSON `id` attribute is `"id"`. MongoDB and
- // CouchDB users may want to set this to `"_id"`.
- idAttribute: 'id',
-
- // Initialize is an empty function by default. Override it with your own
- // initialization logic.
- initialize: function(){},
-
- // Return a copy of the model's `attributes` object.
- toJSON: function(options) {
- return _.clone(this.attributes);
- },
-
- // Get the value of an attribute.
- get: function(attr) {
- return this.attributes[attr];
- },
-
- // Get the HTML-escaped value of an attribute.
- escape: function(attr) {
- var html;
- if (html = this._escapedAttributes[attr]) return html;
- var val = this.get(attr);
- return this._escapedAttributes[attr] = _.escape(val == null ? '' : '' + val);
- },
-
- // Returns `true` if the attribute contains a value that is not null
- // or undefined.
- has: function(attr) {
- return this.get(attr) != null;
- },
-
- // Set a hash of model attributes on the object, firing `"change"` unless
- // you choose to silence it.
- set: function(key, value, options) {
- var attrs, attr, val;
-
- // Handle both `"key", value` and `{key: value}` -style arguments.
- if (_.isObject(key) || key == null) {
- attrs = key;
- options = value;
- } else {
- attrs = {};
- attrs[key] = value;
- }
-
- // Extract attributes and options.
- options || (options = {});
- if (!attrs) return this;
- if (attrs instanceof Model) attrs = attrs.attributes;
- if (options.unset) for (attr in attrs) attrs[attr] = void 0;
-
- // Run validation.
- if (!this._validate(attrs, options)) return false;
-
- // Check for changes of `id`.
- if (this.idAttribute in attrs) this.id = attrs[this.idAttribute];
-
- var changes = options.changes = {};
- var now = this.attributes;
- var escaped = this._escapedAttributes;
- var prev = this._previousAttributes || {};
-
- // For each `set` attribute...
- for (attr in attrs) {
- val = attrs[attr];
-
- // If the new and current value differ, record the change.
- if (!_.isEqual(now[attr], val) || (options.unset && _.has(now, attr))) {
- delete escaped[attr];
- (options.silent ? this._silent : changes)[attr] = true;
- }
-
- // Update or delete the current value.
- options.unset ? delete now[attr] : now[attr] = val;
-
- // If the new and previous value differ, record the change. If not,
- // then remove changes for this attribute.
- if (!_.isEqual(prev[attr], val) || (_.has(now, attr) != _.has(prev, attr))) {
- this.changed[attr] = val;
- if (!options.silent) this._pending[attr] = true;
- } else {
- delete this.changed[attr];
- delete this._pending[attr];
- }
- }
-
- // Fire the `"change"` events.
- if (!options.silent) this.change(options);
- return this;
- },
-
- // Remove an attribute from the model, firing `"change"` unless you choose
- // to silence it. `unset` is a noop if the attribute doesn't exist.
- unset: function(attr, options) {
- (options || (options = {})).unset = true;
- return this.set(attr, null, options);
- },
-
- // Clear all attributes on the model, firing `"change"` unless you choose
- // to silence it.
- clear: function(options) {
- (options || (options = {})).unset = true;
- return this.set(_.clone(this.attributes), options);
- },
-
- // Fetch the model from the server. If the server's representation of the
- // model differs from its current attributes, they will be overriden,
- // triggering a `"change"` event.
- fetch: function(options) {
- options = options ? _.clone(options) : {};
- var model = this;
- var success = options.success;
- options.success = function(resp, status, xhr) {
- if (!model.set(model.parse(resp, xhr), options)) return false;
- if (success) success(model, resp);
- };
- options.error = Backbone.wrapError(options.error, model, options);
- return (this.sync || Backbone.sync).call(this, 'read', this, options);
- },
-
- // Set a hash of model attributes, and sync the model to the server.
- // If the server returns an attributes hash that differs, the model's
- // state will be `set` again.
- save: function(key, value, options) {
- var attrs, current;
-
- // Handle both `("key", value)` and `({key: value})` -style calls.
- if (_.isObject(key) || key == null) {
- attrs = key;
- options = value;
- } else {
- attrs = {};
- attrs[key] = value;
- }
- options = options ? _.clone(options) : {};
-
- // If we're "wait"-ing to set changed attributes, validate early.
- if (options.wait) {
- if (!this._validate(attrs, options)) return false;
- current = _.clone(this.attributes);
- }
-
- // Regular saves `set` attributes before persisting to the server.
- var silentOptions = _.extend({}, options, {silent: true});
- if (attrs && !this.set(attrs, options.wait ? silentOptions : options)) {
- return false;
- }
-
- // After a successful server-side save, the client is (optionally)
- // updated with the server-side state.
- var model = this;
- var success = options.success;
- options.success = function(resp, status, xhr) {
- var serverAttrs = model.parse(resp, xhr);
- if (options.wait) {
- delete options.wait;
- serverAttrs = _.extend(attrs || {}, serverAttrs);
- }
- if (!model.set(serverAttrs, options)) return false;
- if (success) {
- success(model, resp);
- } else {
- model.trigger('sync', model, resp, options);
- }
- };
-
- // Finish configuring and sending the Ajax request.
- options.error = Backbone.wrapError(options.error, model, options);
- var method = this.isNew() ? 'create' : 'update';
- var xhr = (this.sync || Backbone.sync).call(this, method, this, options);
- if (options.wait) this.set(current, silentOptions);
- return xhr;
- },
-
- // Destroy this model on the server if it was already persisted.
- // Optimistically removes the model from its collection, if it has one.
- // If `wait: true` is passed, waits for the server to respond before removal.
- destroy: function(options) {
- options = options ? _.clone(options) : {};
- var model = this;
- var success = options.success;
-
- var triggerDestroy = function() {
- model.trigger('destroy', model, model.collection, options);
- };
-
- if (this.isNew()) {
- triggerDestroy();
- return false;
- }
-
- options.success = function(resp) {
- if (options.wait) triggerDestroy();
- if (success) {
- success(model, resp);
- } else {
- model.trigger('sync', model, resp, options);
- }
- };
-
- options.error = Backbone.wrapError(options.error, model, options);
- var xhr = (this.sync || Backbone.sync).call(this, 'delete', this, options);
- if (!options.wait) triggerDestroy();
- return xhr;
- },
-
- // Default URL for the model's representation on the server -- if you're
- // using Backbone's restful methods, override this to change the endpoint
- // that will be called.
- url: function() {
- var base = getValue(this, 'urlRoot') || getValue(this.collection, 'url') || urlError();
- if (this.isNew()) return base;
- return base + (base.charAt(base.length - 1) == '/' ? '' : '/') + encodeURIComponent(this.id);
- },
-
- // **parse** converts a response into the hash of attributes to be `set` on
- // the model. The default implementation is just to pass the response along.
- parse: function(resp, xhr) {
- return resp;
- },
-
- // Create a new model with identical attributes to this one.
- clone: function() {
- return new this.constructor(this.attributes);
- },
-
- // A model is new if it has never been saved to the server, and lacks an id.
- isNew: function() {
- return this.id == null;
- },
-
- // Call this method to manually fire a `"change"` event for this model and
- // a `"change:attribute"` event for each changed attribute.
- // Calling this will cause all objects observing the model to update.
- change: function(options) {
- options || (options = {});
- var changing = this._changing;
- this._changing = true;
-
- // Silent changes become pending changes.
- for (var attr in this._silent) this._pending[attr] = true;
-
- // Silent changes are triggered.
- var changes = _.extend({}, options.changes, this._silent);
- this._silent = {};
- for (var attr in changes) {
- this.trigger('change:' + attr, this, this.get(attr), options);
- }
- if (changing) return this;
-
- // Continue firing `"change"` events while there are pending changes.
- while (!_.isEmpty(this._pending)) {
- this._pending = {};
- this.trigger('change', this, options);
- // Pending and silent changes still remain.
- for (var attr in this.changed) {
- if (this._pending[attr] || this._silent[attr]) continue;
- delete this.changed[attr];
- }
- this._previousAttributes = _.clone(this.attributes);
- }
-
- this._changing = false;
- return this;
- },
-
- // Determine if the model has changed since the last `"change"` event.
- // If you specify an attribute name, determine if that attribute has changed.
- hasChanged: function(attr) {
- if (!arguments.length) return !_.isEmpty(this.changed);
- return _.has(this.changed, attr);
- },
-
- // Return an object containing all the attributes that have changed, or
- // false if there are no changed attributes. Useful for determining what
- // parts of a view need to be updated and/or what attributes need to be
- // persisted to the server. Unset attributes will be set to undefined.
- // You can also pass an attributes object to diff against the model,
- // determining if there *would be* a change.
- changedAttributes: function(diff) {
- if (!diff) return this.hasChanged() ? _.clone(this.changed) : false;
- var val, changed = false, old = this._previousAttributes;
- for (var attr in diff) {
- if (_.isEqual(old[attr], (val = diff[attr]))) continue;
- (changed || (changed = {}))[attr] = val;
- }
- return changed;
- },
-
- // Get the previous value of an attribute, recorded at the time the last
- // `"change"` event was fired.
- previous: function(attr) {
- if (!arguments.length || !this._previousAttributes) return null;
- return this._previousAttributes[attr];
- },
-
- // Get all of the attributes of the model at the time of the previous
- // `"change"` event.
- previousAttributes: function() {
- return _.clone(this._previousAttributes);
- },
-
- // Check if the model is currently in a valid state. It's only possible to
- // get into an *invalid* state if you're using silent changes.
- isValid: function() {
- return !this.validate(this.attributes);
- },
-
- // Run validation against the next complete set of model attributes,
- // returning `true` if all is well. If a specific `error` callback has
- // been passed, call that instead of firing the general `"error"` event.
- _validate: function(attrs, options) {
- if (options.silent || !this.validate) return true;
- attrs = _.extend({}, this.attributes, attrs);
- var error = this.validate(attrs, options);
- if (!error) return true;
- if (options && options.error) {
- options.error(this, error, options);
- } else {
- this.trigger('error', this, error, options);
- }
- return false;
- }
-
- });
-
- // Backbone.Collection
- // -------------------
-
- // Provides a standard collection class for our sets of models, ordered
- // or unordered. If a `comparator` is specified, the Collection will maintain
- // its models in sort order, as they're added and removed.
- var Collection = Backbone.Collection = function(models, options) {
- options || (options = {});
- if (options.model) this.model = options.model;
- if (options.comparator) this.comparator = options.comparator;
- this._reset();
- this.initialize.apply(this, arguments);
- if (models) this.reset(models, {silent: true, parse: options.parse});
- };
-
- // Define the Collection's inheritable methods.
- _.extend(Collection.prototype, Events, {
-
- // The default model for a collection is just a **Backbone.Model**.
- // This should be overridden in most cases.
- model: Model,
-
- // Initialize is an empty function by default. Override it with your own
- // initialization logic.
- initialize: function(){},
-
- // The JSON representation of a Collection is an array of the
- // models' attributes.
- toJSON: function(options) {
- return this.map(function(model){ return model.toJSON(options); });
- },
-
- // Add a model, or list of models to the set. Pass **silent** to avoid
- // firing the `add` event for every new model.
- add: function(models, options) {
- var i, index, length, model, cid, id, cids = {}, ids = {}, dups = [];
- options || (options = {});
- models = _.isArray(models) ? models.slice() : [models];
-
- // Begin by turning bare objects into model references, and preventing
- // invalid models or duplicate models from being added.
- for (i = 0, length = models.length; i < length; i++) {
- if (!(model = models[i] = this._prepareModel(models[i], options))) {
- throw new Error("Can't add an invalid model to a collection");
- }
- cid = model.cid;
- id = model.id;
- if (cids[cid] || this._byCid[cid] || ((id != null) && (ids[id] || this._byId[id]))) {
- dups.push(i);
- continue;
- }
- cids[cid] = ids[id] = model;
- }
-
- // Remove duplicates.
- i = dups.length;
- while (i--) {
- models.splice(dups[i], 1);
- }
-
- // Listen to added models' events, and index models for lookup by
- // `id` and by `cid`.
- for (i = 0, length = models.length; i < length; i++) {
- (model = models[i]).on('all', this._onModelEvent, this);
- this._byCid[model.cid] = model;
- if (model.id != null) this._byId[model.id] = model;
- }
-
- // Insert models into the collection, re-sorting if needed, and triggering
- // `add` events unless silenced.
- this.length += length;
- index = options.at != null ? options.at : this.models.length;
- splice.apply(this.models, [index, 0].concat(models));
- if (this.comparator) this.sort({silent: true});
- if (options.silent) return this;
- for (i = 0, length = this.models.length; i < length; i++) {
- if (!cids[(model = this.models[i]).cid]) continue;
- options.index = i;
- model.trigger('add', model, this, options);
- }
- return this;
- },
-
- // Remove a model, or a list of models from the set. Pass silent to avoid
- // firing the `remove` event for every model removed.
- remove: function(models, options) {
- var i, l, index, model;
- options || (options = {});
- models = _.isArray(models) ? models.slice() : [models];
- for (i = 0, l = models.length; i < l; i++) {
- model = this.getByCid(models[i]) || this.get(models[i]);
- if (!model) continue;
- delete this._byId[model.id];
- delete this._byCid[model.cid];
- index = this.indexOf(model);
- this.models.splice(index, 1);
- this.length--;
- if (!options.silent) {
- options.index = index;
- model.trigger('remove', model, this, options);
- }
- this._removeReference(model);
- }
- return this;
- },
-
- // Add a model to the end of the collection.
- push: function(model, options) {
- model = this._prepareModel(model, options);
- this.add(model, options);
- return model;
- },
-
- // Remove a model from the end of the collection.
- pop: function(options) {
- var model = this.at(this.length - 1);
- this.remove(model, options);
- return model;
- },
-
- // Add a model to the beginning of the collection.
- unshift: function(model, options) {
- model = this._prepareModel(model, options);
- this.add(model, _.extend({at: 0}, options));
- return model;
- },
-
- // Remove a model from the beginning of the collection.
- shift: function(options) {
- var model = this.at(0);
- this.remove(model, options);
- return model;
- },
-
- // Get a model from the set by id.
- get: function(id) {
- if (id == null) return void 0;
- return this._byId[id.id != null ? id.id : id];
- },
-
- // Get a model from the set by client id.
- getByCid: function(cid) {
- return cid && this._byCid[cid.cid || cid];
- },
-
- // Get the model at the given index.
- at: function(index) {
- return this.models[index];
- },
-
- // Return models with matching attributes. Useful for simple cases of `filter`.
- where: function(attrs) {
- if (_.isEmpty(attrs)) return [];
- return this.filter(function(model) {
- for (var key in attrs) {
- if (attrs[key] !== model.get(key)) return false;
- }
- return true;
- });
- },
-
- // Force the collection to re-sort itself. You don't need to call this under
- // normal circumstances, as the set will maintain sort order as each item
- // is added.
- sort: function(options) {
- options || (options = {});
- if (!this.comparator) throw new Error('Cannot sort a set without a comparator');
- var boundComparator = _.bind(this.comparator, this);
- if (this.comparator.length == 1) {
- this.models = this.sortBy(boundComparator);
- } else {
- this.models.sort(boundComparator);
- }
- if (!options.silent) this.trigger('reset', this, options);
- return this;
- },
-
- // Pluck an attribute from each model in the collection.
- pluck: function(attr) {
- return _.map(this.models, function(model){ return model.get(attr); });
- },
-
- // When you have more items than you want to add or remove individually,
- // you can reset the entire set with a new list of models, without firing
- // any `add` or `remove` events. Fires `reset` when finished.
- reset: function(models, options) {
- models || (models = []);
- options || (options = {});
- for (var i = 0, l = this.models.length; i < l; i++) {
- this._removeReference(this.models[i]);
- }
- this._reset();
- this.add(models, _.extend({silent: true}, options));
- if (!options.silent) this.trigger('reset', this, options);
- return this;
- },
-
- // Fetch the default set of models for this collection, resetting the
- // collection when they arrive. If `add: true` is passed, appends the
- // models to the collection instead of resetting.
- fetch: function(options) {
- options = options ? _.clone(options) : {};
- if (options.parse === undefined) options.parse = true;
- var collection = this;
- var success = options.success;
- options.success = function(resp, status, xhr) {
- collection[options.add ? 'add' : 'reset'](collection.parse(resp, xhr), options);
- if (success) success(collection, resp);
- };
- options.error = Backbone.wrapError(options.error, collection, options);
- return (this.sync || Backbone.sync).call(this, 'read', this, options);
- },
-
- // Create a new instance of a model in this collection. Add the model to the
- // collection immediately, unless `wait: true` is passed, in which case we
- // wait for the server to agree.
- create: function(model, options) {
- var coll = this;
- options = options ? _.clone(options) : {};
- model = this._prepareModel(model, options);
- if (!model) return false;
- if (!options.wait) coll.add(model, options);
- var success = options.success;
- options.success = function(nextModel, resp, xhr) {
- if (options.wait) coll.add(nextModel, options);
- if (success) {
- success(nextModel, resp);
- } else {
- nextModel.trigger('sync', model, resp, options);
- }
- };
- model.save(null, options);
- return model;
- },
-
- // **parse** converts a response into a list of models to be added to the
- // collection. The default implementation is just to pass it through.
- parse: function(resp, xhr) {
- return resp;
- },
-
- // Proxy to _'s chain. Can't be proxied the same way the rest of the
- // underscore methods are proxied because it relies on the underscore
- // constructor.
- chain: function () {
- return _(this.models).chain();
- },
-
- // Reset all internal state. Called when the collection is reset.
- _reset: function(options) {
- this.length = 0;
- this.models = [];
- this._byId = {};
- this._byCid = {};
- },
-
- // Prepare a model or hash of attributes to be added to this collection.
- _prepareModel: function(model, options) {
- options || (options = {});
- if (!(model instanceof Model)) {
- var attrs = model;
- options.collection = this;
- model = new this.model(attrs, options);
- if (!model._validate(model.attributes, options)) model = false;
- } else if (!model.collection) {
- model.collection = this;
- }
- return model;
- },
-
- // Internal method to remove a model's ties to a collection.
- _removeReference: function(model) {
- if (this == model.collection) {
- delete model.collection;
- }
- model.off('all', this._onModelEvent, this);
- },
-
- // Internal method called every time a model in the set fires an event.
- // Sets need to update their indexes when models change ids. All other
- // events simply proxy through. "add" and "remove" events that originate
- // in other collections are ignored.
- _onModelEvent: function(event, model, collection, options) {
- if ((event == 'add' || event == 'remove') && collection != this) return;
- if (event == 'destroy') {
- this.remove(model, options);
- }
- if (model && event === 'change:' + model.idAttribute) {
- delete this._byId[model.previous(model.idAttribute)];
- this._byId[model.id] = model;
- }
- this.trigger.apply(this, arguments);
- }
-
- });
-
- // Underscore methods that we want to implement on the Collection.
- var methods = ['forEach', 'each', 'map', 'reduce', 'reduceRight', 'find',
- 'detect', 'filter', 'select', 'reject', 'every', 'all', 'some', 'any',
- 'include', 'contains', 'invoke', 'max', 'min', 'sortBy', 'sortedIndex',
- 'toArray', 'size', 'first', 'initial', 'rest', 'last', 'without', 'indexOf',
- 'shuffle', 'lastIndexOf', 'isEmpty', 'groupBy'];
-
- // Mix in each Underscore method as a proxy to `Collection#models`.
- _.each(methods, function(method) {
- Collection.prototype[method] = function() {
- return _[method].apply(_, [this.models].concat(_.toArray(arguments)));
- };
- });
-
- // Backbone.Router
- // -------------------
-
- // Routers map faux-URLs to actions, and fire events when routes are
- // matched. Creating a new one sets its `routes` hash, if not set statically.
- var Router = Backbone.Router = function(options) {
- options || (options = {});
- if (options.routes) this.routes = options.routes;
- this._bindRoutes();
- this.initialize.apply(this, arguments);
- };
-
- // Cached regular expressions for matching named param parts and splatted
- // parts of route strings.
- var namedParam = /:\w+/g;
- var splatParam = /\*\w+/g;
- var escapeRegExp = /[-[\]{}()+?.,\\^$|#\s]/g;
-
- // Set up all inheritable **Backbone.Router** properties and methods.
- _.extend(Router.prototype, Events, {
-
- // Initialize is an empty function by default. Override it with your own
- // initialization logic.
- initialize: function(){},
-
- // Manually bind a single named route to a callback. For example:
- //
- // this.route('search/:query/p:num', 'search', function(query, num) {
- // ...
- // });
- //
- route: function(route, name, callback) {
- Backbone.history || (Backbone.history = new History);
- if (!_.isRegExp(route)) route = this._routeToRegExp(route);
- if (!callback) callback = this[name];
- Backbone.history.route(route, _.bind(function(fragment) {
- var args = this._extractParameters(route, fragment);
- callback && callback.apply(this, args);
- this.trigger.apply(this, ['route:' + name].concat(args));
- Backbone.history.trigger('route', this, name, args);
- }, this));
- return this;
- },
-
- // Simple proxy to `Backbone.history` to save a fragment into the history.
- navigate: function(fragment, options) {
- Backbone.history.navigate(fragment, options);
- },
-
- // Bind all defined routes to `Backbone.history`. We have to reverse the
- // order of the routes here to support behavior where the most general
- // routes can be defined at the bottom of the route map.
- _bindRoutes: function() {
- if (!this.routes) return;
- var routes = [];
- for (var route in this.routes) {
- routes.unshift([route, this.routes[route]]);
- }
- for (var i = 0, l = routes.length; i < l; i++) {
- this.route(routes[i][0], routes[i][1], this[routes[i][1]]);
- }
- },
-
- // Convert a route string into a regular expression, suitable for matching
- // against the current location hash.
- _routeToRegExp: function(route) {
- route = route.replace(escapeRegExp, '\\$&')
- .replace(namedParam, '([^\/]+)')
- .replace(splatParam, '(.*?)');
- return new RegExp('^' + route + '$');
- },
-
- // Given a route, and a URL fragment that it matches, return the array of
- // extracted parameters.
- _extractParameters: function(route, fragment) {
- return route.exec(fragment).slice(1);
- }
-
- });
-
- // Backbone.History
- // ----------------
-
- // Handles cross-browser history management, based on URL fragments. If the
- // browser does not support `onhashchange`, falls back to polling.
- var History = Backbone.History = function() {
- this.handlers = [];
- _.bindAll(this, 'checkUrl');
- };
-
- // Cached regex for cleaning leading hashes and slashes .
- var routeStripper = /^[#\/]/;
-
- // Cached regex for detecting MSIE.
- var isExplorer = /msie [\w.]+/;
-
- // Has the history handling already been started?
- History.started = false;
-
- // Set up all inheritable **Backbone.History** properties and methods.
- _.extend(History.prototype, Events, {
-
- // The default interval to poll for hash changes, if necessary, is
- // twenty times a second.
- interval: 50,
-
- // Gets the true hash value. Cannot use location.hash directly due to bug
- // in Firefox where location.hash will always be decoded.
- getHash: function(windowOverride) {
- var loc = windowOverride ? windowOverride.location : window.location;
- var match = loc.href.match(/#(.*)$/);
- return match ? match[1] : '';
- },
-
- // Get the cross-browser normalized URL fragment, either from the URL,
- // the hash, or the override.
- getFragment: function(fragment, forcePushState) {
- if (fragment == null) {
- if (this._hasPushState || forcePushState) {
- fragment = window.location.pathname;
- var search = window.location.search;
- if (search) fragment += search;
- } else {
- fragment = this.getHash();
- }
- }
- if (!fragment.indexOf(this.options.root)) fragment = fragment.substr(this.options.root.length);
- return fragment.replace(routeStripper, '');
- },
-
- // Start the hash change handling, returning `true` if the current URL matches
- // an existing route, and `false` otherwise.
- start: function(options) {
- if (History.started) throw new Error("Backbone.history has already been started");
- History.started = true;
-
- // Figure out the initial configuration. Do we need an iframe?
- // Is pushState desired ... is it available?
- this.options = _.extend({}, {root: '/'}, this.options, options);
- this._wantsHashChange = this.options.hashChange !== false;
- this._wantsPushState = !!this.options.pushState;
- this._hasPushState = !!(this.options.pushState && window.history && window.history.pushState);
- var fragment = this.getFragment();
- var docMode = document.documentMode;
- var oldIE = (isExplorer.exec(navigator.userAgent.toLowerCase()) && (!docMode || docMode <= 7));
-
- if (oldIE) {
- this.iframe = $('<iframe src="javascript:0" tabindex="-1" />').hide().appendTo('body')[0].contentWindow;
- this.navigate(fragment);
- }
-
- // Depending on whether we're using pushState or hashes, and whether
- // 'onhashchange' is supported, determine how we check the URL state.
- if (this._hasPushState) {
- $(window).bind('popstate', this.checkUrl);
- } else if (this._wantsHashChange && ('onhashchange' in window) && !oldIE) {
- $(window).bind('hashchange', this.checkUrl);
- } else if (this._wantsHashChange) {
- this._checkUrlInterval = setInterval(this.checkUrl, this.interval);
- }
-
- // Determine if we need to change the base url, for a pushState link
- // opened by a non-pushState browser.
- this.fragment = fragment;
- var loc = window.location;
- var atRoot = loc.pathname == this.options.root;
-
- // If we've started off with a route from a `pushState`-enabled browser,
- // but we're currently in a browser that doesn't support it...
- if (this._wantsHashChange && this._wantsPushState && !this._hasPushState && !atRoot) {
- this.fragment = this.getFragment(null, true);
- window.location.replace(this.options.root + '#' + this.fragment);
- // Return immediately as browser will do redirect to new url
- return true;
-
- // Or if we've started out with a hash-based route, but we're currently
- // in a browser where it could be `pushState`-based instead...
- } else if (this._wantsPushState && this._hasPushState && atRoot && loc.hash) {
- this.fragment = this.getHash().replace(routeStripper, '');
- window.history.replaceState({}, document.title, loc.protocol + '//' + loc.host + this.options.root + this.fragment);
- }
-
- if (!this.options.silent) {
- return this.loadUrl();
- }
- },
-
- // Disable Backbone.history, perhaps temporarily. Not useful in a real app,
- // but possibly useful for unit testing Routers.
- stop: function() {
- $(window).unbind('popstate', this.checkUrl).unbind('hashchange', this.checkUrl);
- clearInterval(this._checkUrlInterval);
- History.started = false;
- },
-
- // Add a route to be tested when the fragment changes. Routes added later
- // may override previous routes.
- route: function(route, callback) {
- this.handlers.unshift({route: route, callback: callback});
- },
-
- // Checks the current URL to see if it has changed, and if it has,
- // calls `loadUrl`, normalizing across the hidden iframe.
- checkUrl: function(e) {
- var current = this.getFragment();
- if (current == this.fragment && this.iframe) current = this.getFragment(this.getHash(this.iframe));
- if (current == this.fragment) return false;
- if (this.iframe) this.navigate(current);
- this.loadUrl() || this.loadUrl(this.getHash());
- },
-
- // Attempt to load the current URL fragment. If a route succeeds with a
- // match, returns `true`. If no defined routes matches the fragment,
- // returns `false`.
- loadUrl: function(fragmentOverride) {
- var fragment = this.fragment = this.getFragment(fragmentOverride);
- var matched = _.any(this.handlers, function(handler) {
- if (handler.route.test(fragment)) {
- handler.callback(fragment);
- return true;
- }
- });
- return matched;
- },
-
- // Save a fragment into the hash history, or replace the URL state if the
- // 'replace' option is passed. You are responsible for properly URL-encoding
- // the fragment in advance.
- //
- // The options object can contain `trigger: true` if you wish to have the
- // route callback be fired (not usually desirable), or `replace: true`, if
- // you wish to modify the current URL without adding an entry to the history.
- navigate: function(fragment, options) {
- if (!History.started) return false;
- if (!options || options === true) options = {trigger: options};
- var frag = (fragment || '').replace(routeStripper, '');
- if (this.fragment == frag) return;
-
- // If pushState is available, we use it to set the fragment as a real URL.
- if (this._hasPushState) {
- if (frag.indexOf(this.options.root) != 0) frag = this.options.root + frag;
- this.fragment = frag;
- window.history[options.replace ? 'replaceState' : 'pushState']({}, document.title, frag);
-
- // If hash changes haven't been explicitly disabled, update the hash
- // fragment to store history.
- } else if (this._wantsHashChange) {
- this.fragment = frag;
- this._updateHash(window.location, frag, options.replace);
- if (this.iframe && (frag != this.getFragment(this.getHash(this.iframe)))) {
- // Opening and closing the iframe tricks IE7 and earlier to push a history entry on hash-tag change.
- // When replace is true, we don't want this.
- if(!options.replace) this.iframe.document.open().close();
- this._updateHash(this.iframe.location, frag, options.replace);
- }
-
- // If you've told us that you explicitly don't want fallback hashchange-
- // based history, then `navigate` becomes a page refresh.
- } else {
- window.location.assign(this.options.root + fragment);
- }
- if (options.trigger) this.loadUrl(fragment);
- },
-
- // Update the hash location, either replacing the current entry, or adding
- // a new one to the browser history.
- _updateHash: function(location, fragment, replace) {
- if (replace) {
- location.replace(location.toString().replace(/(javascript:|#).*$/, '') + '#' + fragment);
- } else {
- location.hash = fragment;
- }
- }
- });
-
- // Backbone.View
- // -------------
-
- // Creating a Backbone.View creates its initial element outside of the DOM,
- // if an existing element is not provided...
- var View = Backbone.View = function(options) {
- this.cid = _.uniqueId('view');
- this._configure(options || {});
- this._ensureElement();
- this.initialize.apply(this, arguments);
- this.delegateEvents();
- };
-
- // Cached regex to split keys for `delegate`.
- var delegateEventSplitter = /^(\S+)\s*(.*)$/;
-
- // List of view options to be merged as properties.
- var viewOptions = ['model', 'collection', 'el', 'id', 'attributes', 'className', 'tagName'];
-
- // Set up all inheritable **Backbone.View** properties and methods.
- _.extend(View.prototype, Events, {
-
- // The default `tagName` of a View's element is `"div"`.
- tagName: 'div',
-
- // jQuery delegate for element lookup, scoped to DOM elements within the
- // current view. This should be prefered to global lookups where possible.
- $: function(selector) {
- return this.$el.find(selector);
- },
-
- // Initialize is an empty function by default. Override it with your own
- // initialization logic.
- initialize: function(){},
-
- // **render** is the core function that your view should override, in order
- // to populate its element (`this.el`), with the appropriate HTML. The
- // convention is for **render** to always return `this`.
- render: function() {
- return this;
- },
-
- // Remove this view from the DOM. Note that the view isn't present in the
- // DOM by default, so calling this method may be a no-op.
- remove: function() {
- this.$el.remove();
- return this;
- },
-
- // For small amounts of DOM Elements, where a full-blown template isn't
- // needed, use **make** to manufacture elements, one at a time.
- //
- // var el = this.make('li', {'class': 'row'}, this.model.escape('title'));
- //
- make: function(tagName, attributes, content) {
- var el = document.createElement(tagName);
- if (attributes) $(el).attr(attributes);
- if (content) $(el).html(content);
- return el;
- },
-
- // Change the view's element (`this.el` property), including event
- // re-delegation.
- setElement: function(element, delegate) {
- if (this.$el) this.undelegateEvents();
- this.$el = (element instanceof $) ? element : $(element);
- this.el = this.$el[0];
- if (delegate !== false) this.delegateEvents();
- return this;
- },
-
- // Set callbacks, where `this.events` is a hash of
- //
- // *{"event selector": "callback"}*
- //
- // {
- // 'mousedown .title': 'edit',
- // 'click .button': 'save'
- // 'click .open': function(e) { ... }
- // }
- //
- // pairs. Callbacks will be bound to the view, with `this` set properly.
- // Uses event delegation for efficiency.
- // Omitting the selector binds the event to `this.el`.
- // This only works for delegate-able events: not `focus`, `blur`, and
- // not `change`, `submit`, and `reset` in Internet Explorer.
- delegateEvents: function(events) {
- if (!(events || (events = getValue(this, 'events')))) return;
- this.undelegateEvents();
- for (var key in events) {
- var method = events[key];
- if (!_.isFunction(method)) method = this[events[key]];
- if (!method) throw new Error('Method "' + events[key] + '" does not exist');
- var match = key.match(delegateEventSplitter);
- var eventName = match[1], selector = match[2];
- method = _.bind(method, this);
- eventName += '.delegateEvents' + this.cid;
- if (selector === '') {
- this.$el.bind(eventName, method);
- } else {
- this.$el.delegate(selector, eventName, method);
- }
- }
- },
-
- // Clears all callbacks previously bound to the view with `delegateEvents`.
- // You usually don't need to use this, but may wish to if you have multiple
- // Backbone views attached to the same DOM element.
- undelegateEvents: function() {
- this.$el.unbind('.delegateEvents' + this.cid);
- },
-
- // Performs the initial configuration of a View with a set of options.
- // Keys with special meaning *(model, collection, id, className)*, are
- // attached directly to the view.
- _configure: function(options) {
- if (this.options) options = _.extend({}, this.options, options);
- for (var i = 0, l = viewOptions.length; i < l; i++) {
- var attr = viewOptions[i];
- if (options[attr]) this[attr] = options[attr];
- }
- this.options = options;
- },
-
- // Ensure that the View has a DOM element to render into.
- // If `this.el` is a string, pass it through `$()`, take the first
- // matching element, and re-assign it to `el`. Otherwise, create
- // an element from the `id`, `className` and `tagName` properties.
- _ensureElement: function() {
- if (!this.el) {
- var attrs = getValue(this, 'attributes') || {};
- if (this.id) attrs.id = this.id;
- if (this.className) attrs['class'] = this.className;
- this.setElement(this.make(this.tagName, attrs), false);
- } else {
- this.setElement(this.el, false);
- }
- }
-
- });
-
- // The self-propagating extend function that Backbone classes use.
- var extend = function (protoProps, classProps) {
- var child = inherits(this, protoProps, classProps);
- child.extend = this.extend;
- return child;
- };
-
- // Set up inheritance for the model, collection, and view.
- Model.extend = Collection.extend = Router.extend = View.extend = extend;
-
- // Backbone.sync
- // -------------
-
- // Map from CRUD to HTTP for our default `Backbone.sync` implementation.
- var methodMap = {
- 'create': 'POST',
- 'update': 'PUT',
- 'delete': 'DELETE',
- 'read': 'GET'
- };
-
- // Override this function to change the manner in which Backbone persists
- // models to the server. You will be passed the type of request, and the
- // model in question. By default, makes a RESTful Ajax request
- // to the model's `url()`. Some possible customizations could be:
- //
- // * Use `setTimeout` to batch rapid-fire updates into a single request.
- // * Send up the models as XML instead of JSON.
- // * Persist models via WebSockets instead of Ajax.
- //
- // Turn on `Backbone.emulateHTTP` in order to send `PUT` and `DELETE` requests
- // as `POST`, with a `_method` parameter containing the true HTTP method,
- // as well as all requests with the body as `application/x-www-form-urlencoded`
- // instead of `application/json` with the model in a param named `model`.
- // Useful when interfacing with server-side languages like **PHP** that make
- // it difficult to read the body of `PUT` requests.
- Backbone.sync = function(method, model, options) {
- var type = methodMap[method];
-
- // Default options, unless specified.
- options || (options = {});
-
- // Default JSON-request options.
- var params = {type: type, dataType: 'json'};
-
- // Ensure that we have a URL.
- if (!options.url) {
- params.url = getValue(model, 'url') || urlError();
- }
-
- // Ensure that we have the appropriate request data.
- if (!options.data && model && (method == 'create' || method == 'update')) {
- params.contentType = 'application/json';
- params.data = JSON.stringify(model.toJSON());
- }
-
- // For older servers, emulate JSON by encoding the request into an HTML-form.
- if (Backbone.emulateJSON) {
- params.contentType = 'application/x-www-form-urlencoded';
- params.data = params.data ? {model: params.data} : {};
- }
-
- // For older servers, emulate HTTP by mimicking the HTTP method with `_method`
- // And an `X-HTTP-Method-Override` header.
- if (Backbone.emulateHTTP) {
- if (type === 'PUT' || type === 'DELETE') {
- if (Backbone.emulateJSON) params.data._method = type;
- params.type = 'POST';
- params.beforeSend = function(xhr) {
- xhr.setRequestHeader('X-HTTP-Method-Override', type);
- };
- }
- }
-
- // Don't process data on a non-GET request.
- if (params.type !== 'GET' && !Backbone.emulateJSON) {
- params.processData = false;
- }
-
- // Make the request, allowing the user to override any Ajax options.
- return $.ajax(_.extend(params, options));
- };
-
- // Wrap an optional error callback with a fallback error event.
- Backbone.wrapError = function(onError, originalModel, options) {
- return function(model, resp) {
- resp = model === originalModel ? resp : model;
- if (onError) {
- onError(originalModel, resp, options);
- } else {
- originalModel.trigger('error', originalModel, resp, options);
- }
- };
- };
-
- // Helpers
- // -------
-
- // Shared empty constructor function to aid in prototype-chain creation.
- var ctor = function(){};
-
- // Helper function to correctly set up the prototype chain, for subclasses.
- // Similar to `goog.inherits`, but uses a hash of prototype properties and
- // class properties to be extended.
- var inherits = function(parent, protoProps, staticProps) {
- var child;
-
- // The constructor function for the new subclass is either defined by you
- // (the "constructor" property in your `extend` definition), or defaulted
- // by us to simply call the parent's constructor.
- if (protoProps && protoProps.hasOwnProperty('constructor')) {
- child = protoProps.constructor;
- } else {
- child = function(){ parent.apply(this, arguments); };
- }
-
- // Inherit class (static) properties from parent.
- _.extend(child, parent);
-
- // Set the prototype chain to inherit from `parent`, without calling
- // `parent`'s constructor function.
- ctor.prototype = parent.prototype;
- child.prototype = new ctor();
-
- // Add prototype properties (instance properties) to the subclass,
- // if supplied.
- if (protoProps) _.extend(child.prototype, protoProps);
-
- // Add static properties to the constructor function, if supplied.
- if (staticProps) _.extend(child, staticProps);
-
- // Correctly set child's `prototype.constructor`.
- child.prototype.constructor = child;
-
- // Set a convenience property in case the parent's prototype is needed later.
- child.__super__ = parent.prototype;
-
- return child;
- };
-
- // Helper function to get a value from a Backbone object as a property
- // or as a function.
- var getValue = function(object, prop) {
- if (!(object && object[prop])) return null;
- return _.isFunction(object[prop]) ? object[prop]() : object[prop];
- };
-
- // Throw an error when a URL is needed, and none is supplied.
- var urlError = function() {
- throw new Error('A "url" property or function must be specified');
- };
-
-}).call(this);
diff --git a/vendor/assets/javascripts/underscore.js b/vendor/assets/javascripts/underscore.js
deleted file mode 100644
index 208d4cd89..000000000
--- a/vendor/assets/javascripts/underscore.js
+++ /dev/null
@@ -1,999 +0,0 @@
-// Underscore.js 1.3.1
-// (c) 2009-2012 Jeremy Ashkenas, DocumentCloud Inc.
-// Underscore is freely distributable under the MIT license.
-// Portions of Underscore are inspired or borrowed from Prototype,
-// Oliver Steele's Functional, and John Resig's Micro-Templating.
-// For all details and documentation:
-// http://documentcloud.github.com/underscore
-
-(function() {
-
- // Baseline setup
- // --------------
-
- // Establish the root object, `window` in the browser, or `global` on the server.
- var root = this;
-
- // Save the previous value of the `_` variable.
- var previousUnderscore = root._;
-
- // Establish the object that gets returned to break out of a loop iteration.
- var breaker = {};
-
- // Save bytes in the minified (but not gzipped) version:
- var ArrayProto = Array.prototype, ObjProto = Object.prototype, FuncProto = Function.prototype;
-
- // Create quick reference variables for speed access to core prototypes.
- var slice = ArrayProto.slice,
- unshift = ArrayProto.unshift,
- toString = ObjProto.toString,
- hasOwnProperty = ObjProto.hasOwnProperty;
-
- // All **ECMAScript 5** native function implementations that we hope to use
- // are declared here.
- var
- nativeForEach = ArrayProto.forEach,
- nativeMap = ArrayProto.map,
- nativeReduce = ArrayProto.reduce,
- nativeReduceRight = ArrayProto.reduceRight,
- nativeFilter = ArrayProto.filter,
- nativeEvery = ArrayProto.every,
- nativeSome = ArrayProto.some,
- nativeIndexOf = ArrayProto.indexOf,
- nativeLastIndexOf = ArrayProto.lastIndexOf,
- nativeIsArray = Array.isArray,
- nativeKeys = Object.keys,
- nativeBind = FuncProto.bind;
-
- // Create a safe reference to the Underscore object for use below.
- var _ = function(obj) { return new wrapper(obj); };
-
- // Export the Underscore object for **Node.js**, with
- // backwards-compatibility for the old `require()` API. If we're in
- // the browser, add `_` as a global object via a string identifier,
- // for Closure Compiler "advanced" mode.
- if (typeof exports !== 'undefined') {
- if (typeof module !== 'undefined' && module.exports) {
- exports = module.exports = _;
- }
- exports._ = _;
- } else {
- root['_'] = _;
- }
-
- // Current version.
- _.VERSION = '1.3.1';
-
- // Collection Functions
- // --------------------
-
- // The cornerstone, an `each` implementation, aka `forEach`.
- // Handles objects with the built-in `forEach`, arrays, and raw objects.
- // Delegates to **ECMAScript 5**'s native `forEach` if available.
- var each = _.each = _.forEach = function(obj, iterator, context) {
- if (obj == null) return;
- if (nativeForEach && obj.forEach === nativeForEach) {
- obj.forEach(iterator, context);
- } else if (obj.length === +obj.length) {
- for (var i = 0, l = obj.length; i < l; i++) {
- if (i in obj && iterator.call(context, obj[i], i, obj) === breaker) return;
- }
- } else {
- for (var key in obj) {
- if (_.has(obj, key)) {
- if (iterator.call(context, obj[key], key, obj) === breaker) return;
- }
- }
- }
- };
-
- // Return the results of applying the iterator to each element.
- // Delegates to **ECMAScript 5**'s native `map` if available.
- _.map = _.collect = function(obj, iterator, context) {
- var results = [];
- if (obj == null) return results;
- if (nativeMap && obj.map === nativeMap) return obj.map(iterator, context);
- each(obj, function(value, index, list) {
- results[results.length] = iterator.call(context, value, index, list);
- });
- if (obj.length === +obj.length) results.length = obj.length;
- return results;
- };
-
- // **Reduce** builds up a single result from a list of values, aka `inject`,
- // or `foldl`. Delegates to **ECMAScript 5**'s native `reduce` if available.
- _.reduce = _.foldl = _.inject = function(obj, iterator, memo, context) {
- var initial = arguments.length > 2;
- if (obj == null) obj = [];
- if (nativeReduce && obj.reduce === nativeReduce) {
- if (context) iterator = _.bind(iterator, context);
- return initial ? obj.reduce(iterator, memo) : obj.reduce(iterator);
- }
- each(obj, function(value, index, list) {
- if (!initial) {
- memo = value;
- initial = true;
- } else {
- memo = iterator.call(context, memo, value, index, list);
- }
- });
- if (!initial) throw new TypeError('Reduce of empty array with no initial value');
- return memo;
- };
-
- // The right-associative version of reduce, also known as `foldr`.
- // Delegates to **ECMAScript 5**'s native `reduceRight` if available.
- _.reduceRight = _.foldr = function(obj, iterator, memo, context) {
- var initial = arguments.length > 2;
- if (obj == null) obj = [];
- if (nativeReduceRight && obj.reduceRight === nativeReduceRight) {
- if (context) iterator = _.bind(iterator, context);
- return initial ? obj.reduceRight(iterator, memo) : obj.reduceRight(iterator);
- }
- var reversed = _.toArray(obj).reverse();
- if (context && !initial) iterator = _.bind(iterator, context);
- return initial ? _.reduce(reversed, iterator, memo, context) : _.reduce(reversed, iterator);
- };
-
- // Return the first value which passes a truth test. Aliased as `detect`.
- _.find = _.detect = function(obj, iterator, context) {
- var result;
- any(obj, function(value, index, list) {
- if (iterator.call(context, value, index, list)) {
- result = value;
- return true;
- }
- });
- return result;
- };
-
- // Return all the elements that pass a truth test.
- // Delegates to **ECMAScript 5**'s native `filter` if available.
- // Aliased as `select`.
- _.filter = _.select = function(obj, iterator, context) {
- var results = [];
- if (obj == null) return results;
- if (nativeFilter && obj.filter === nativeFilter) return obj.filter(iterator, context);
- each(obj, function(value, index, list) {
- if (iterator.call(context, value, index, list)) results[results.length] = value;
- });
- return results;
- };
-
- // Return all the elements for which a truth test fails.
- _.reject = function(obj, iterator, context) {
- var results = [];
- if (obj == null) return results;
- each(obj, function(value, index, list) {
- if (!iterator.call(context, value, index, list)) results[results.length] = value;
- });
- return results;
- };
-
- // Determine whether all of the elements match a truth test.
- // Delegates to **ECMAScript 5**'s native `every` if available.
- // Aliased as `all`.
- _.every = _.all = function(obj, iterator, context) {
- var result = true;
- if (obj == null) return result;
- if (nativeEvery && obj.every === nativeEvery) return obj.every(iterator, context);
- each(obj, function(value, index, list) {
- if (!(result = result && iterator.call(context, value, index, list))) return breaker;
- });
- return result;
- };
-
- // Determine if at least one element in the object matches a truth test.
- // Delegates to **ECMAScript 5**'s native `some` if available.
- // Aliased as `any`.
- var any = _.some = _.any = function(obj, iterator, context) {
- iterator || (iterator = _.identity);
- var result = false;
- if (obj == null) return result;
- if (nativeSome && obj.some === nativeSome) return obj.some(iterator, context);
- each(obj, function(value, index, list) {
- if (result || (result = iterator.call(context, value, index, list))) return breaker;
- });
- return !!result;
- };
-
- // Determine if a given value is included in the array or object using `===`.
- // Aliased as `contains`.
- _.include = _.contains = function(obj, target) {
- var found = false;
- if (obj == null) return found;
- if (nativeIndexOf && obj.indexOf === nativeIndexOf) return obj.indexOf(target) != -1;
- found = any(obj, function(value) {
- return value === target;
- });
- return found;
- };
-
- // Invoke a method (with arguments) on every item in a collection.
- _.invoke = function(obj, method) {
- var args = slice.call(arguments, 2);
- return _.map(obj, function(value) {
- return (_.isFunction(method) ? method || value : value[method]).apply(value, args);
- });
- };
-
- // Convenience version of a common use case of `map`: fetching a property.
- _.pluck = function(obj, key) {
- return _.map(obj, function(value){ return value[key]; });
- };
-
- // Return the maximum element or (element-based computation).
- _.max = function(obj, iterator, context) {
- if (!iterator && _.isArray(obj)) return Math.max.apply(Math, obj);
- if (!iterator && _.isEmpty(obj)) return -Infinity;
- var result = {computed : -Infinity};
- each(obj, function(value, index, list) {
- var computed = iterator ? iterator.call(context, value, index, list) : value;
- computed >= result.computed && (result = {value : value, computed : computed});
- });
- return result.value;
- };
-
- // Return the minimum element (or element-based computation).
- _.min = function(obj, iterator, context) {
- if (!iterator && _.isArray(obj)) return Math.min.apply(Math, obj);
- if (!iterator && _.isEmpty(obj)) return Infinity;
- var result = {computed : Infinity};
- each(obj, function(value, index, list) {
- var computed = iterator ? iterator.call(context, value, index, list) : value;
- computed < result.computed && (result = {value : value, computed : computed});
- });
- return result.value;
- };
-
- // Shuffle an array.
- _.shuffle = function(obj) {
- var shuffled = [], rand;
- each(obj, function(value, index, list) {
- if (index == 0) {
- shuffled[0] = value;
- } else {
- rand = Math.floor(Math.random() * (index + 1));
- shuffled[index] = shuffled[rand];
- shuffled[rand] = value;
- }
- });
- return shuffled;
- };
-
- // Sort the object's values by a criterion produced by an iterator.
- _.sortBy = function(obj, iterator, context) {
- return _.pluck(_.map(obj, function(value, index, list) {
- return {
- value : value,
- criteria : iterator.call(context, value, index, list)
- };
- }).sort(function(left, right) {
- var a = left.criteria, b = right.criteria;
- return a < b ? -1 : a > b ? 1 : 0;
- }), 'value');
- };
-
- // Groups the object's values by a criterion. Pass either a string attribute
- // to group by, or a function that returns the criterion.
- _.groupBy = function(obj, val) {
- var result = {};
- var iterator = _.isFunction(val) ? val : function(obj) { return obj[val]; };
- each(obj, function(value, index) {
- var key = iterator(value, index);
- (result[key] || (result[key] = [])).push(value);
- });
- return result;
- };
-
- // Use a comparator function to figure out at what index an object should
- // be inserted so as to maintain order. Uses binary search.
- _.sortedIndex = function(array, obj, iterator) {
- iterator || (iterator = _.identity);
- var low = 0, high = array.length;
- while (low < high) {
- var mid = (low + high) >> 1;
- iterator(array[mid]) < iterator(obj) ? low = mid + 1 : high = mid;
- }
- return low;
- };
-
- // Safely convert anything iterable into a real, live array.
- _.toArray = function(iterable) {
- if (!iterable) return [];
- if (iterable.toArray) return iterable.toArray();
- if (_.isArray(iterable)) return slice.call(iterable);
- if (_.isArguments(iterable)) return slice.call(iterable);
- return _.values(iterable);
- };
-
- // Return the number of elements in an object.
- _.size = function(obj) {
- return _.toArray(obj).length;
- };
-
- // Array Functions
- // ---------------
-
- // Get the first element of an array. Passing **n** will return the first N
- // values in the array. Aliased as `head`. The **guard** check allows it to work
- // with `_.map`.
- _.first = _.head = function(array, n, guard) {
- return (n != null) && !guard ? slice.call(array, 0, n) : array[0];
- };
-
- // Returns everything but the last entry of the array. Especcialy useful on
- // the arguments object. Passing **n** will return all the values in
- // the array, excluding the last N. The **guard** check allows it to work with
- // `_.map`.
- _.initial = function(array, n, guard) {
- return slice.call(array, 0, array.length - ((n == null) || guard ? 1 : n));
- };
-
- // Get the last element of an array. Passing **n** will return the last N
- // values in the array. The **guard** check allows it to work with `_.map`.
- _.last = function(array, n, guard) {
- if ((n != null) && !guard) {
- return slice.call(array, Math.max(array.length - n, 0));
- } else {
- return array[array.length - 1];
- }
- };
-
- // Returns everything but the first entry of the array. Aliased as `tail`.
- // Especially useful on the arguments object. Passing an **index** will return
- // the rest of the values in the array from that index onward. The **guard**
- // check allows it to work with `_.map`.
- _.rest = _.tail = function(array, index, guard) {
- return slice.call(array, (index == null) || guard ? 1 : index);
- };
-
- // Trim out all falsy values from an array.
- _.compact = function(array) {
- return _.filter(array, function(value){ return !!value; });
- };
-
- // Return a completely flattened version of an array.
- _.flatten = function(array, shallow) {
- return _.reduce(array, function(memo, value) {
- if (_.isArray(value)) return memo.concat(shallow ? value : _.flatten(value));
- memo[memo.length] = value;
- return memo;
- }, []);
- };
-
- // Return a version of the array that does not contain the specified value(s).
- _.without = function(array) {
- return _.difference(array, slice.call(arguments, 1));
- };
-
- // Produce a duplicate-free version of the array. If the array has already
- // been sorted, you have the option of using a faster algorithm.
- // Aliased as `unique`.
- _.uniq = _.unique = function(array, isSorted, iterator) {
- var initial = iterator ? _.map(array, iterator) : array;
- var result = [];
- _.reduce(initial, function(memo, el, i) {
- if (0 == i || (isSorted === true ? _.last(memo) != el : !_.include(memo, el))) {
- memo[memo.length] = el;
- result[result.length] = array[i];
- }
- return memo;
- }, []);
- return result;
- };
-
- // Produce an array that contains the union: each distinct element from all of
- // the passed-in arrays.
- _.union = function() {
- return _.uniq(_.flatten(arguments, true));
- };
-
- // Produce an array that contains every item shared between all the
- // passed-in arrays. (Aliased as "intersect" for back-compat.)
- _.intersection = _.intersect = function(array) {
- var rest = slice.call(arguments, 1);
- return _.filter(_.uniq(array), function(item) {
- return _.every(rest, function(other) {
- return _.indexOf(other, item) >= 0;
- });
- });
- };
-
- // Take the difference between one array and a number of other arrays.
- // Only the elements present in just the first array will remain.
- _.difference = function(array) {
- var rest = _.flatten(slice.call(arguments, 1));
- return _.filter(array, function(value){ return !_.include(rest, value); });
- };
-
- // Zip together multiple lists into a single array -- elements that share
- // an index go together.
- _.zip = function() {
- var args = slice.call(arguments);
- var length = _.max(_.pluck(args, 'length'));
- var results = new Array(length);
- for (var i = 0; i < length; i++) results[i] = _.pluck(args, "" + i);
- return results;
- };
-
- // If the browser doesn't supply us with indexOf (I'm looking at you, **MSIE**),
- // we need this function. Return the position of the first occurrence of an
- // item in an array, or -1 if the item is not included in the array.
- // Delegates to **ECMAScript 5**'s native `indexOf` if available.
- // If the array is large and already in sort order, pass `true`
- // for **isSorted** to use binary search.
- _.indexOf = function(array, item, isSorted) {
- if (array == null) return -1;
- var i, l;
- if (isSorted) {
- i = _.sortedIndex(array, item);
- return array[i] === item ? i : -1;
- }
- if (nativeIndexOf && array.indexOf === nativeIndexOf) return array.indexOf(item);
- for (i = 0, l = array.length; i < l; i++) if (i in array && array[i] === item) return i;
- return -1;
- };
-
- // Delegates to **ECMAScript 5**'s native `lastIndexOf` if available.
- _.lastIndexOf = function(array, item) {
- if (array == null) return -1;
- if (nativeLastIndexOf && array.lastIndexOf === nativeLastIndexOf) return array.lastIndexOf(item);
- var i = array.length;
- while (i--) if (i in array && array[i] === item) return i;
- return -1;
- };
-
- // Generate an integer Array containing an arithmetic progression. A port of
- // the native Python `range()` function. See
- // [the Python documentation](http://docs.python.org/library/functions.html#range).
- _.range = function(start, stop, step) {
- if (arguments.length <= 1) {
- stop = start || 0;
- start = 0;
- }
- step = arguments[2] || 1;
-
- var len = Math.max(Math.ceil((stop - start) / step), 0);
- var idx = 0;
- var range = new Array(len);
-
- while(idx < len) {
- range[idx++] = start;
- start += step;
- }
-
- return range;
- };
-
- // Function (ahem) Functions
- // ------------------
-
- // Reusable constructor function for prototype setting.
- var ctor = function(){};
-
- // Create a function bound to a given object (assigning `this`, and arguments,
- // optionally). Binding with arguments is also known as `curry`.
- // Delegates to **ECMAScript 5**'s native `Function.bind` if available.
- // We check for `func.bind` first, to fail fast when `func` is undefined.
- _.bind = function bind(func, context) {
- var bound, args;
- if (func.bind === nativeBind && nativeBind) return nativeBind.apply(func, slice.call(arguments, 1));
- if (!_.isFunction(func)) throw new TypeError;
- args = slice.call(arguments, 2);
- return bound = function() {
- if (!(this instanceof bound)) return func.apply(context, args.concat(slice.call(arguments)));
- ctor.prototype = func.prototype;
- var self = new ctor;
- var result = func.apply(self, args.concat(slice.call(arguments)));
- if (Object(result) === result) return result;
- return self;
- };
- };
-
- // Bind all of an object's methods to that object. Useful for ensuring that
- // all callbacks defined on an object belong to it.
- _.bindAll = function(obj) {
- var funcs = slice.call(arguments, 1);
- if (funcs.length == 0) funcs = _.functions(obj);
- each(funcs, function(f) { obj[f] = _.bind(obj[f], obj); });
- return obj;
- };
-
- // Memoize an expensive function by storing its results.
- _.memoize = function(func, hasher) {
- var memo = {};
- hasher || (hasher = _.identity);
- return function() {
- var key = hasher.apply(this, arguments);
- return _.has(memo, key) ? memo[key] : (memo[key] = func.apply(this, arguments));
- };
- };
-
- // Delays a function for the given number of milliseconds, and then calls
- // it with the arguments supplied.
- _.delay = function(func, wait) {
- var args = slice.call(arguments, 2);
- return setTimeout(function(){ return func.apply(func, args); }, wait);
- };
-
- // Defers a function, scheduling it to run after the current call stack has
- // cleared.
- _.defer = function(func) {
- return _.delay.apply(_, [func, 1].concat(slice.call(arguments, 1)));
- };
-
- // Returns a function, that, when invoked, will only be triggered at most once
- // during a given window of time.
- _.throttle = function(func, wait) {
- var context, args, timeout, throttling, more;
- var whenDone = _.debounce(function(){ more = throttling = false; }, wait);
- return function() {
- context = this; args = arguments;
- var later = function() {
- timeout = null;
- if (more) func.apply(context, args);
- whenDone();
- };
- if (!timeout) timeout = setTimeout(later, wait);
- if (throttling) {
- more = true;
- } else {
- func.apply(context, args);
- }
- whenDone();
- throttling = true;
- };
- };
-
- // Returns a function, that, as long as it continues to be invoked, will not
- // be triggered. The function will be called after it stops being called for
- // N milliseconds.
- _.debounce = function(func, wait) {
- var timeout;
- return function() {
- var context = this, args = arguments;
- var later = function() {
- timeout = null;
- func.apply(context, args);
- };
- clearTimeout(timeout);
- timeout = setTimeout(later, wait);
- };
- };
-
- // Returns a function that will be executed at most one time, no matter how
- // often you call it. Useful for lazy initialization.
- _.once = function(func) {
- var ran = false, memo;
- return function() {
- if (ran) return memo;
- ran = true;
- return memo = func.apply(this, arguments);
- };
- };
-
- // Returns the first function passed as an argument to the second,
- // allowing you to adjust arguments, run code before and after, and
- // conditionally execute the original function.
- _.wrap = function(func, wrapper) {
- return function() {
- var args = [func].concat(slice.call(arguments, 0));
- return wrapper.apply(this, args);
- };
- };
-
- // Returns a function that is the composition of a list of functions, each
- // consuming the return value of the function that follows.
- _.compose = function() {
- var funcs = arguments;
- return function() {
- var args = arguments;
- for (var i = funcs.length - 1; i >= 0; i--) {
- args = [funcs[i].apply(this, args)];
- }
- return args[0];
- };
- };
-
- // Returns a function that will only be executed after being called N times.
- _.after = function(times, func) {
- if (times <= 0) return func();
- return function() {
- if (--times < 1) { return func.apply(this, arguments); }
- };
- };
-
- // Object Functions
- // ----------------
-
- // Retrieve the names of an object's properties.
- // Delegates to **ECMAScript 5**'s native `Object.keys`
- _.keys = nativeKeys || function(obj) {
- if (obj !== Object(obj)) throw new TypeError('Invalid object');
- var keys = [];
- for (var key in obj) if (_.has(obj, key)) keys[keys.length] = key;
- return keys;
- };
-
- // Retrieve the values of an object's properties.
- _.values = function(obj) {
- return _.map(obj, _.identity);
- };
-
- // Return a sorted list of the function names available on the object.
- // Aliased as `methods`
- _.functions = _.methods = function(obj) {
- var names = [];
- for (var key in obj) {
- if (_.isFunction(obj[key])) names.push(key);
- }
- return names.sort();
- };
-
- // Extend a given object with all the properties in passed-in object(s).
- _.extend = function(obj) {
- each(slice.call(arguments, 1), function(source) {
- for (var prop in source) {
- obj[prop] = source[prop];
- }
- });
- return obj;
- };
-
- // Fill in a given object with default properties.
- _.defaults = function(obj) {
- each(slice.call(arguments, 1), function(source) {
- for (var prop in source) {
- if (obj[prop] == null) obj[prop] = source[prop];
- }
- });
- return obj;
- };
-
- // Create a (shallow-cloned) duplicate of an object.
- _.clone = function(obj) {
- if (!_.isObject(obj)) return obj;
- return _.isArray(obj) ? obj.slice() : _.extend({}, obj);
- };
-
- // Invokes interceptor with the obj, and then returns obj.
- // The primary purpose of this method is to "tap into" a method chain, in
- // order to perform operations on intermediate results within the chain.
- _.tap = function(obj, interceptor) {
- interceptor(obj);
- return obj;
- };
-
- // Internal recursive comparison function.
- function eq(a, b, stack) {
- // Identical objects are equal. `0 === -0`, but they aren't identical.
- // See the Harmony `egal` proposal: http://wiki.ecmascript.org/doku.php?id=harmony:egal.
- if (a === b) return a !== 0 || 1 / a == 1 / b;
- // A strict comparison is necessary because `null == undefined`.
- if (a == null || b == null) return a === b;
- // Unwrap any wrapped objects.
- if (a._chain) a = a._wrapped;
- if (b._chain) b = b._wrapped;
- // Invoke a custom `isEqual` method if one is provided.
- if (a.isEqual && _.isFunction(a.isEqual)) return a.isEqual(b);
- if (b.isEqual && _.isFunction(b.isEqual)) return b.isEqual(a);
- // Compare `[[Class]]` names.
- var className = toString.call(a);
- if (className != toString.call(b)) return false;
- switch (className) {
- // Strings, numbers, dates, and booleans are compared by value.
- case '[object String]':
- // Primitives and their corresponding object wrappers are equivalent; thus, `"5"` is
- // equivalent to `new String("5")`.
- return a == String(b);
- case '[object Number]':
- // `NaN`s are equivalent, but non-reflexive. An `egal` comparison is performed for
- // other numeric values.
- return a != +a ? b != +b : (a == 0 ? 1 / a == 1 / b : a == +b);
- case '[object Date]':
- case '[object Boolean]':
- // Coerce dates and booleans to numeric primitive values. Dates are compared by their
- // millisecond representations. Note that invalid dates with millisecond representations
- // of `NaN` are not equivalent.
- return +a == +b;
- // RegExps are compared by their source patterns and flags.
- case '[object RegExp]':
- return a.source == b.source &&
- a.global == b.global &&
- a.multiline == b.multiline &&
- a.ignoreCase == b.ignoreCase;
- }
- if (typeof a != 'object' || typeof b != 'object') return false;
- // Assume equality for cyclic structures. The algorithm for detecting cyclic
- // structures is adapted from ES 5.1 section 15.12.3, abstract operation `JO`.
- var length = stack.length;
- while (length--) {
- // Linear search. Performance is inversely proportional to the number of
- // unique nested structures.
- if (stack[length] == a) return true;
- }
- // Add the first object to the stack of traversed objects.
- stack.push(a);
- var size = 0, result = true;
- // Recursively compare objects and arrays.
- if (className == '[object Array]') {
- // Compare array lengths to determine if a deep comparison is necessary.
- size = a.length;
- result = size == b.length;
- if (result) {
- // Deep compare the contents, ignoring non-numeric properties.
- while (size--) {
- // Ensure commutative equality for sparse arrays.
- if (!(result = size in a == size in b && eq(a[size], b[size], stack))) break;
- }
- }
- } else {
- // Objects with different constructors are not equivalent.
- if ('constructor' in a != 'constructor' in b || a.constructor != b.constructor) return false;
- // Deep compare objects.
- for (var key in a) {
- if (_.has(a, key)) {
- // Count the expected number of properties.
- size++;
- // Deep compare each member.
- if (!(result = _.has(b, key) && eq(a[key], b[key], stack))) break;
- }
- }
- // Ensure that both objects contain the same number of properties.
- if (result) {
- for (key in b) {
- if (_.has(b, key) && !(size--)) break;
- }
- result = !size;
- }
- }
- // Remove the first object from the stack of traversed objects.
- stack.pop();
- return result;
- }
-
- // Perform a deep comparison to check if two objects are equal.
- _.isEqual = function(a, b) {
- return eq(a, b, []);
- };
-
- // Is a given array, string, or object empty?
- // An "empty" object has no enumerable own-properties.
- _.isEmpty = function(obj) {
- if (_.isArray(obj) || _.isString(obj)) return obj.length === 0;
- for (var key in obj) if (_.has(obj, key)) return false;
- return true;
- };
-
- // Is a given value a DOM element?
- _.isElement = function(obj) {
- return !!(obj && obj.nodeType == 1);
- };
-
- // Is a given value an array?
- // Delegates to ECMA5's native Array.isArray
- _.isArray = nativeIsArray || function(obj) {
- return toString.call(obj) == '[object Array]';
- };
-
- // Is a given variable an object?
- _.isObject = function(obj) {
- return obj === Object(obj);
- };
-
- // Is a given variable an arguments object?
- _.isArguments = function(obj) {
- return toString.call(obj) == '[object Arguments]';
- };
- if (!_.isArguments(arguments)) {
- _.isArguments = function(obj) {
- return !!(obj && _.has(obj, 'callee'));
- };
- }
-
- // Is a given value a function?
- _.isFunction = function(obj) {
- return toString.call(obj) == '[object Function]';
- };
-
- // Is a given value a string?
- _.isString = function(obj) {
- return toString.call(obj) == '[object String]';
- };
-
- // Is a given value a number?
- _.isNumber = function(obj) {
- return toString.call(obj) == '[object Number]';
- };
-
- // Is the given value `NaN`?
- _.isNaN = function(obj) {
- // `NaN` is the only value for which `===` is not reflexive.
- return obj !== obj;
- };
-
- // Is a given value a boolean?
- _.isBoolean = function(obj) {
- return obj === true || obj === false || toString.call(obj) == '[object Boolean]';
- };
-
- // Is a given value a date?
- _.isDate = function(obj) {
- return toString.call(obj) == '[object Date]';
- };
-
- // Is the given value a regular expression?
- _.isRegExp = function(obj) {
- return toString.call(obj) == '[object RegExp]';
- };
-
- // Is a given value equal to null?
- _.isNull = function(obj) {
- return obj === null;
- };
-
- // Is a given variable undefined?
- _.isUndefined = function(obj) {
- return obj === void 0;
- };
-
- // Has own property?
- _.has = function(obj, key) {
- return hasOwnProperty.call(obj, key);
- };
-
- // Utility Functions
- // -----------------
-
- // Run Underscore.js in *noConflict* mode, returning the `_` variable to its
- // previous owner. Returns a reference to the Underscore object.
- _.noConflict = function() {
- root._ = previousUnderscore;
- return this;
- };
-
- // Keep the identity function around for default iterators.
- _.identity = function(value) {
- return value;
- };
-
- // Run a function **n** times.
- _.times = function (n, iterator, context) {
- for (var i = 0; i < n; i++) iterator.call(context, i);
- };
-
- // Escape a string for HTML interpolation.
- _.escape = function(string) {
- return (''+string).replace(/&/g, '&amp;').replace(/</g, '&lt;').replace(/>/g, '&gt;').replace(/"/g, '&quot;').replace(/'/g, '&#x27;').replace(/\//g,'&#x2F;');
- };
-
- // Add your own custom functions to the Underscore object, ensuring that
- // they're correctly added to the OOP wrapper as well.
- _.mixin = function(obj) {
- each(_.functions(obj), function(name){
- addToWrapper(name, _[name] = obj[name]);
- });
- };
-
- // Generate a unique integer id (unique within the entire client session).
- // Useful for temporary DOM ids.
- var idCounter = 0;
- _.uniqueId = function(prefix) {
- var id = idCounter++;
- return prefix ? prefix + id : id;
- };
-
- // By default, Underscore uses ERB-style template delimiters, change the
- // following template settings to use alternative delimiters.
- _.templateSettings = {
- evaluate : /<%([\s\S]+?)%>/g,
- interpolate : /<%=([\s\S]+?)%>/g,
- escape : /<%-([\s\S]+?)%>/g
- };
-
- // When customizing `templateSettings`, if you don't want to define an
- // interpolation, evaluation or escaping regex, we need one that is
- // guaranteed not to match.
- var noMatch = /.^/;
-
- // Within an interpolation, evaluation, or escaping, remove HTML escaping
- // that had been previously added.
- var unescape = function(code) {
- return code.replace(/\\\\/g, '\\').replace(/\\'/g, "'");
- };
-
- // JavaScript micro-templating, similar to John Resig's implementation.
- // Underscore templating handles arbitrary delimiters, preserves whitespace,
- // and correctly escapes quotes within interpolated code.
- _.template = function(str, data) {
- var c = _.templateSettings;
- var tmpl = 'var __p=[],print=function(){__p.push.apply(__p,arguments);};' +
- 'with(obj||{}){__p.push(\'' +
- str.replace(/\\/g, '\\\\')
- .replace(/'/g, "\\'")
- .replace(c.escape || noMatch, function(match, code) {
- return "',_.escape(" + unescape(code) + "),'";
- })
- .replace(c.interpolate || noMatch, function(match, code) {
- return "'," + unescape(code) + ",'";
- })
- .replace(c.evaluate || noMatch, function(match, code) {
- return "');" + unescape(code).replace(/[\r\n\t]/g, ' ') + ";__p.push('";
- })
- .replace(/\r/g, '\\r')
- .replace(/\n/g, '\\n')
- .replace(/\t/g, '\\t')
- + "');}return __p.join('');";
- var func = new Function('obj', '_', tmpl);
- if (data) return func(data, _);
- return function(data) {
- return func.call(this, data, _);
- };
- };
-
- // Add a "chain" function, which will delegate to the wrapper.
- _.chain = function(obj) {
- return _(obj).chain();
- };
-
- // The OOP Wrapper
- // ---------------
-
- // If Underscore is called as a function, it returns a wrapped object that
- // can be used OO-style. This wrapper holds altered versions of all the
- // underscore functions. Wrapped objects may be chained.
- var wrapper = function(obj) { this._wrapped = obj; };
-
- // Expose `wrapper.prototype` as `_.prototype`
- _.prototype = wrapper.prototype;
-
- // Helper function to continue chaining intermediate results.
- var result = function(obj, chain) {
- return chain ? _(obj).chain() : obj;
- };
-
- // A method to easily add functions to the OOP wrapper.
- var addToWrapper = function(name, func) {
- wrapper.prototype[name] = function() {
- var args = slice.call(arguments);
- unshift.call(args, this._wrapped);
- return result(func.apply(_, args), this._chain);
- };
- };
-
- // Add all of the Underscore functions to the wrapper object.
- _.mixin(_);
-
- // Add all mutator Array functions to the wrapper.
- each(['pop', 'push', 'reverse', 'shift', 'sort', 'splice', 'unshift'], function(name) {
- var method = ArrayProto[name];
- wrapper.prototype[name] = function() {
- var wrapped = this._wrapped;
- method.apply(wrapped, arguments);
- var length = wrapped.length;
- if ((name == 'shift' || name == 'splice') && length === 0) delete wrapped[0];
- return result(wrapped, this._chain);
- };
- });
-
- // Add all accessor Array functions to the wrapper.
- each(['concat', 'join', 'slice'], function(name) {
- var method = ArrayProto[name];
- wrapper.prototype[name] = function() {
- return result(method.apply(this._wrapped, arguments), this._chain);
- };
- });
-
- // Start chaining a wrapped Underscore object.
- wrapper.prototype.chain = function() {
- this._chain = true;
- return this;
- };
-
- // Extracts the result from a wrapped and chained object.
- wrapper.prototype.value = function() {
- return this._wrapped;
- };
-
-}).call(this);