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author | Joshua Ashton <joshua@froggi.es> | 2022-08-21 20:37:29 +0300 |
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committer | Joshua Ashton <joshua@froggi.es> | 2022-08-21 22:26:54 +0300 |
commit | 705f26a978737a680e023a0be9645f520caedb2c (patch) | |
tree | df82229b2d2300465802c2d47f1349866457a4ad | |
parent | eb688a98844d6a9068a348e988b46d5333c4473b (diff) |
[d3d9] Correct DLLEXPORT for native buildsnative-pr-dllexport
-rw-r--r-- | src/d3d9/d3d9_include.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/d3d9/d3d9_include.h b/src/d3d9/d3d9_include.h index 2b933aec..1f893475 100644 --- a/src/d3d9/d3d9_include.h +++ b/src/d3d9/d3d9_include.h @@ -11,7 +11,7 @@ #include <d3d9.h> //for some reason we need to specify __declspec(dllexport) for MinGW -#if defined(__WINE__) +#if defined(__WINE__) || !defined(_WIN32) #define DLLEXPORT __attribute__((visibility("default"))) #else #define DLLEXPORT |