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authorPhilip Rebohle <philip.rebohle@tu-dortmund.de>2021-06-11 00:06:40 +0300
committerPhilip Rebohle <25567304+doitsujin@users.noreply.github.com>2021-06-12 14:50:08 +0300
commit30a1a29aa612c7a796d3cc1a4b320a24829ed286 (patch)
tree878bf6ddb2cf74f99edcc3745f54024b5f4c5bcb /README.md
parent12c51f1c3df70e220dd02754650a3226fe02c602 (diff)
[util] Add DXVK_FRAME_RATE environment variable to limit frame rate
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@@ -91,6 +91,9 @@ The `DXVK_HUD` environment variable controls a HUD which can display the framera
Additionally, `DXVK_HUD=1` has the same effect as `DXVK_HUD=devinfo,fps`, and `DXVK_HUD=full` enables all available HUD elements.
+### Frame rate limit
+The `DXVK_FRAME_RATE` environment variable can be used to limit the frame rate. A value of `0` uncaps the frame rate, while any positive value will limit rendering to the given number of frames per second. Alternatively, the configuration file can be used.
+
### Device filter
Some applications do not provide a method to select a different GPU. In that case, DXVK can be forced to use a given device:
- `DXVK_FILTER_DEVICE_NAME="Device Name"` Selects devices with a matching Vulkan device name, which can be retrieved with tools such as `vulkaninfo`. Matches on substrings, so "VEGA" or "AMD RADV VEGA10" is supported if the full device name is "AMD RADV VEGA10 (LLVM 9.0.0)", for example. If the substring matches more than one device, the first device matched will be used.