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authorJens Peters <jp7677@gmail.com>2019-04-12 20:13:30 +0300
committerPhilip Rebohle <25567304+doitsujin@users.noreply.github.com>2019-04-13 09:57:23 +0300
commit522fa8d777e6a56886b5539161f43c747f24a2f1 (patch)
tree590ddaa98f75d7562f1516e085869cb26f85345c /README.md
parent2c0ddbd07206d27f8c0ab8fb0cae376ae607249e (diff)
[meta] Update README with 'api' option for the HUD
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@@ -81,6 +81,7 @@ The `DXVK_HUD` environment variable controls a HUD which can display the framera
- `pipelines`: Shows the total number of graphics and compute pipelines.
- `memory`: Shows the amount of device memory allocated and used.
- `version`: Shows DXVK version.
+- `api`: Shows the D3D feature level used by the application. Does not work correctly for D3D10 at the moment.
Additionally, `DXVK_HUD=1` has the same effect as `DXVK_HUD=devinfo,fps`, and `DXVK_HUD=full` enables all available HUD elements.