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authorPhilip Rebohle <philip.rebohle@tu-dortmund.de>2022-03-04 18:32:04 +0300
committerPhilip Rebohle <philip.rebohle@tu-dortmund.de>2022-03-04 18:32:33 +0300
commitb774d4dbea485a9d623fdc3d08a3b0bc4968b381 (patch)
tree9d378a16a56d1ac41942c17be8a8489f87a08cf1 /README.md
parentbb178baaf17cae7aa2df48b524c68eae19297773 (diff)
[meta] Update README
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@@ -85,6 +85,7 @@ The `DXVK_HUD` environment variable controls a HUD which can display the framera
- `gpuload`: Shows estimated GPU load. May be inaccurate.
- `version`: Shows DXVK version.
- `api`: Shows the D3D feature level used by the application.
+- `cs`: Shows worker thread statistics.
- `compiler`: Shows shader compiler activity
- `samplers`: Shows the current number of sampler pairs used *[D3D9 Only]*
- `scale=x`: Scales the HUD by a factor of `x` (e.g. `1.5`)