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authorPhilip Rebohle <philip.rebohle@tu-dortmund.de>2022-08-24 13:27:02 +0300
committerPhilip Rebohle <philip.rebohle@tu-dortmund.de>2022-08-24 13:27:02 +0300
commit559fa50f547cd2b712097a8aebbc10c990cf537d (patch)
tree788e01d057e8de01e9a13a173500f59c54191065 /dxvk.conf
parent86bdda70b431cdec5fdc7c0d4ec40a21ebee41ca (diff)
[d3d11] Introduce d3d11.enableContextLock option
Diffstat (limited to 'dxvk.conf')
-rw-r--r--dxvk.conf8
1 files changed, 8 insertions, 0 deletions
diff --git a/dxvk.conf b/dxvk.conf
index 6d0aba1e..d029dce2 100644
--- a/dxvk.conf
+++ b/dxvk.conf
@@ -236,6 +236,14 @@
# d3d11.cachedDynamicResources = ""
+# Force-enables the D3D11 context lock via the ID3D10Multithread
+# interface. This may be useful to debug race conditions.
+#
+# Supported values: True, False
+
+# d3d11.enableContextLock = False
+
+
# Sets number of pipeline compiler threads.
#
# If the graphics pipeline library feature is enabled, the given