diff options
author | Philip Rebohle <philip.rebohle@tu-dortmund.de> | 2023-08-14 20:44:07 +0300 |
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committer | Philip Rebohle <philip.rebohle@tu-dortmund.de> | 2023-08-14 21:12:02 +0300 |
commit | 952c66fe2a761449660c088eda2a530c484f4e12 (patch) | |
tree | 7f4725db4b64aa8ea8f1cbbc4d4bd2788243af15 /dxvk.conf | |
parent | b6a7714e6746cf855183d2e3ab68c86876936b17 (diff) |
[dxgi] Add options to hide Intel or AMD GPUs.
Diffstat (limited to 'dxvk.conf')
-rw-r--r-- | dxvk.conf | 21 |
1 files changed, 19 insertions, 2 deletions
@@ -61,14 +61,31 @@ # d3d9.customDeviceDesc = "" -# Report Nvidia GPUs as AMD GPUs by default. This is enabled by default -# to work around issues with NVAPI, but may cause issues in some games. +# Report Nvidia GPUs as AMD GPUs. Unless NVAPI support is explicitly +# enabled through proton, this is done by default in order to work +# around crashes or low performance with Nvidia-speciic code paths +# in games, especially Unreal Engine. # # Supported values: Auto, True, False # dxgi.hideNvidiaGpu = Auto +# Report AMD GPUs as Nvidia GPUs. This is only done for games that are +# known to have issues with AMDAGS or other AMD-specific code paths. +# +# Supported values: Auto, True, False + +# dxgi.hideAmdGpu = Auto + + +# Report Intel GPUs as AMD GPUs. This is only done for games that are +# known to have issues with Intel-specific libraries such as XESS. +# +# Supported values: Auto, True, False + +# dxgi.hideIntelGpu = Auto + # Override maximum amount of device memory and shared system memory # reported to the application. This may fix texture streaming issues |