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authorPhilip Rebohle <philip.rebohle@tu-dortmund.de>2022-02-14 06:11:36 +0300
committerPhilip Rebohle <philip.rebohle@tu-dortmund.de>2022-02-14 06:17:56 +0300
commite1b3bc45ce2634a80961c2f5d0d8eb2bd7467545 (patch)
tree0206b2583c2320106eab7fc20d2205750aa0a34f /dxvk.conf
parent63bf928ab5c5235f6149aa56e105104fa6188dfc (diff)
[d3d11] Add d3d11.maxImplicitDiscardSize option
Diffstat (limited to 'dxvk.conf')
-rw-r--r--dxvk.conf8
1 files changed, 8 insertions, 0 deletions
diff --git a/dxvk.conf b/dxvk.conf
index 2b68daf7..368686a0 100644
--- a/dxvk.conf
+++ b/dxvk.conf
@@ -203,6 +203,14 @@
# d3d11.zeroWorkgroupMemory = False
+# Resource size limit for implicit discards, in kilobytes. For small staging
+# resources mapped with MAP_WRITE, DXVK will sometimes allocate new backing
+# storage in order to avoid GPU synchronization, so setting this too high
+# may cause memory issues, setting it to 0 disables the feature.
+
+# d3d11.maxImplicitDiscardSize = 256
+
+
# Sets number of pipeline compiler threads.
#
# Supported values: