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authorJoshua Ashton <joshua@froggi.es>2022-03-10 00:37:33 +0300
committerPhilip Rebohle <25567304+doitsujin@users.noreply.github.com>2022-03-10 02:47:38 +0300
commite9b0d5d7162e9f4eabf1ab05c3cf4e82027e016b (patch)
tree12e9133523b88d696b5be76cc9545a46c1bc2c67 /meson.build
parent53b9a723acd3e6d26f4c7a2479c5b0a144d71db1 (diff)
[build] Enable -Wimplicit-fallthrough
I got bit by this in D3D9.
Diffstat (limited to 'meson.build')
-rw-r--r--meson.build4
1 files changed, 4 insertions, 0 deletions
diff --git a/meson.build b/meson.build
index 0e52e6a0..740b3ba1 100644
--- a/meson.build
+++ b/meson.build
@@ -48,6 +48,10 @@ if not dxvk_is_msvc
endif
endif
+if dxvk_compiler.has_argument('-Wimplicit-fallthrough')
+ add_project_arguments('-Wimplicit-fallthrough', language: 'cpp')
+endif
+
dxvk_include_path = include_directories('./include')
if (cpu_family == 'x86_64')