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2022-07-16[dxvk] Add dirty tracking for dynamic depth-stencil statebase-pipeline-dynamic-state-optPhilip Rebohle
2022-07-16[dxvk] Add fast path for rasterizer state comparisonPhilip Rebohle
2022-07-16[dxvk] Fix dual-source blending with multiple bound render targetsPhilip Rebohle
2022-07-15[dxvk] Fix infinite recursion caused by rebase derpPhilip Rebohle
2022-07-15[dxvk] Be consistent about enabling dynamic blend constantsPhilip Rebohle
2022-07-15[dxvk] Normalize vertex input state using vertex shader input maskPhilip Rebohle
2022-07-15[dxvk] Bump state cache format to v15Philip Rebohle
2022-07-15[dxvk] Use dynamic vertex strides whenever possiblePhilip Rebohle
2022-07-15[dxvk] Optimize format lookup for simple formatsPhilip Rebohle
2022-07-15[dxvk] Rename imageFormatInfo -> lookupFormatInfoPhilip Rebohle
2022-07-15[dxvk] Correctly detect viewport index or layer exports in DxvkShaderPhilip Rebohle
2022-07-15[dxbc] Enable SPIR-V 1.6Philip Rebohle
2022-07-15[dxbc] Use StorageBuffer storage class instead of BufferBlockPhilip Rebohle
2022-07-15[spirv] Automatically track interface variablesPhilip Rebohle
2022-07-15[meta] Build meta shaders against Vulkan 1.2Philip Rebohle
2022-07-15[meta] Update SPIR-V headersPhilip Rebohle
2022-07-15[dxvk] Don't set scissor and viewport count for meta pipelinesPhilip Rebohle
2022-07-15[dxvk] Explicitly initialize null descriptor structsPhilip Rebohle
2022-07-14[dxvk] Normalize dynamic depth-stencil state based on bound attachmentvk13Philip Rebohle
2022-07-14[dxvk] Mark more pipeline state as dynamic for base pipelinesPhilip Rebohle
2022-07-14[dxvk] Always initialize dynamic depth/stencil statePhilip Rebohle
2022-07-14[dxvk] Use dynamic depth bias enable for base pipelinesPhilip Rebohle
2022-07-14[dxvk] Drop VK_EXT_4444_formatsPhilip Rebohle
2022-07-14[dxvk] Replace VK_EXT_shader_demote_to_helper_invocation with core featurePhilip Rebohle
2022-07-14[dxvk] Replace VK_EXT_pipeline_creation_cache_control with core featurePhilip Rebohle
2022-07-14[dxvk] Replace VK_EXT_extended_dynamic_state with core featurePhilip Rebohle
2022-07-14[dxvk] Replace VK_KHR_dynamic_rendering with core featurePhilip Rebohle
2022-07-14[dxvk] Enable Vulkan 1.3 feature structsPhilip Rebohle
2022-07-14[dxbc] Drop workarounds for unsupported driversPhilip Rebohle
2022-07-14[d3d9] Always assume RADV has fast mulz supportPhilip Rebohle
2022-07-14[dxvk] Simplify Nvidia HVV workaroundPhilip Rebohle
2022-07-14[dxvk] Replace VK_KHR_driver_properties with core featurePhilip Rebohle
2022-07-14[dxvk] Replace VK_KHR_shader_float_controls with core featurePhilip Rebohle
2022-07-14[dxvk] Replace VK_KHR_image_format_list with core featurePhilip Rebohle
2022-07-14[dxvk] Replace VK_KHR_depth_stencil_resolve with core featurePhilip Rebohle
2022-07-14[dxvk] Drop VK_KHR_create_renderpass2Philip Rebohle
2022-07-14[dxvk] Replace VK_EXT_shader_viewport_index_layer with core featuresPhilip Rebohle
2022-07-14[dxvk] Replace VK_KHR_buffer_device_address with core featurePhilip Rebohle
2022-07-14[dxvk] Replace VK_EXT_host_query_reset with core featurePhilip Rebohle
2022-07-14[dxvk] Replace VK_KHR_draw_indirect_count with core featurePhilip Rebohle
2022-07-14[dxvk] Replace VK_KHR_sampler_mirror_clamp_to_edge with core featuresPhilip Rebohle
2022-07-14[dxvk] Enable Vulkan 1.2 feature structsPhilip Rebohle
2022-07-14[dxvk] Use VkPhysicalDeviceVulkan11{Features,Properties} where appropriatePhilip Rebohle
2022-07-14[dxvk] Require Vulkan 1.3 adapterPhilip Rebohle
2022-07-14[d3d9] Use existing staging buffer implementation for managed uploadsPhilip Rebohle
2022-07-14[d3d9] Rework UP buffer allocationPhilip Rebohle
2022-07-14[dxvk] Don't synchronize device if going for DLL shutdownJoshua Ashton
2022-07-14[d3d9] Make reported sample counts consistent with DecodeMultiSampleType beha...Georg Lehmann
2022-07-14[d3d9] Fix up unsupported sample countsPhilip Rebohle
2022-07-14[d3d9] Remove CreateConstantBuffer methodPhilip Rebohle