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2020-01-08[d3d9] Scale depth bias value based on current format's `r` valued3d9-depth-bias-scaleJoshua Ashton
2020-01-08[d3d9] Set depth bias values separately, optimize redundant rasterizer state ...Joshua Ashton
2020-01-08[dxvk] Fix loading vkAcquireFullScreenExclusiveModeEXT etc.Philip Rebohle
2020-01-07[util] Improve Spinlock implementationPhilip Rebohle
2020-01-06[d3d9] Ensure D3DDISPLAYMODEEX we use to call the Ex funcs has its size set c...Joshua Ashton
2020-01-06[d3d9] Hook up GetAdapterDisplayMode to resp. adapter funcJoshua Ashton
2020-01-06[d3d9] Return current display mode in GetAdapterDisplayModeEx rather than las...Joshua Ashton
2020-01-05[d3d9] Don't re-set dialogbox mode on swapchain ResetJoshua Ashton
2020-01-05[d3d9] Remove incorrect error returns SetDialogBoxModeJoshua Ashton
2020-01-04[dxgi] Ignore sync interval if PRESENT_TEST is usedPhilip Rebohle
2020-01-03[d3d11] Increment transfer command counter when initializing UAV counterPhilip Rebohle
2020-01-01[util] Enable d3d9.forceSamplerTypeSpecConstants for Halo [CE]Joshua Ashton
2020-01-01[dxso] Implement d3d9.forceSamplerTypeSpecConstantsJoshua Ashton
2020-01-01[util] Improve ticket lock implementationPhilip Rebohle
2020-01-01[meta] Happy New Year 🎉💃🎊Joshua Ashton
2019-12-28[d3d9] Fix crash when trying to present with a currently invalid presenterJoshua Ashton
2019-12-25[dxso] Negate reflection in TexM3x3VSpecJoshua Ashton
2019-12-25[dxso] Normalize eyeRay and normal before reflection in TexM3x3SpecJoshua Ashton
2019-12-25[dxso] Only track co-issue parent opcode rather than the full contextJoshua Ashton
2019-12-25[dxso] Don't emit a co-issue for CNDs parented to a CNDJoshua Ashton
2019-12-22[d3d9] Enable bounds testing for D3DPOOL_SYSTEMMEM buffersJoshua Ashton
2019-12-22[dxso] Perform saturate after bitshift modifierJoshua Ashton
2019-12-22[dxso] Track and prioritize co-issued CNDs above their parent opsJoshua Ashton
2019-12-22[dxso] Keep track of the current instruction index in a decoding contextJoshua Ashton
2019-12-22[dxso] Parse co-issue instruction modifierJoshua Ashton
2019-12-22[d3d9] Use VK_FORMAT_D24_UNORM_S8_UINT for D3DFMT_DF24Joshua Ashton
2019-12-22[d3d9] Use VK_FORMAT_D24_UNORM_S8_UINT for D3DFMT_D24X8Joshua Ashton
2019-12-20[d3d9] Make ChangeReportedMemory actually atomicJoshua Ashton
2019-12-19[util] Add get to bitsetJoshua Ashton
2019-12-19[d3d9] Simplify SetViewportJoshua Ashton
2019-12-19[d3d9] Avoid rebinding scissor rects if the same one is re-setJoshua Ashton
2019-12-19[d3d9] Avoid rebinding viewports if the same one is re-setJoshua Ashton
2019-12-19[d3d9] Still rebind viewport/scissor when setting the same RTJoshua Ashton
2019-12-19[d3d9] Add operator overloads for RECTJoshua Ashton
2019-12-19[d3d9] Add operator overloads for D3DVIEWPORT9Joshua Ashton
2019-12-18Report gpu vendor as Nvidia for Star Wars Battlefront IIAlessandro Toia
2019-12-18[spirv] Allow specifying the SPIR-V version explicitlyPhilip Rebohle
2019-12-18[d3d9] Avoid unnecessary state block constant bits when not SWVPingJoshua Ashton
2019-12-18[d3d9] Use new bitset helper + tzcnt for stateblocksJoshua Ashton
2019-12-18[util] Add bitset helperJoshua Ashton
2019-12-18[d3d9] Move auto depth stencil creation to after swapchain creationJoshua Ashton
2019-12-18[d3d9] Remove initial device reset outside of constructorJoshua Ashton
2019-12-18[d3d9] Log unavailable backbuffer format if encountered when resetting swapchainJoshua Ashton
2019-12-18[d3d9] Fix return value for invalid backbuffer formatsJoshua Ashton
2019-12-17[hud] Respect dxvk.hud configuration option againPhilip Rebohle
2019-12-17[util] Handle undefined ratios in simplest ratio helperJoshua Ashton
2019-12-17[d3d9] Move capture struct and enum to stateblock headerJoshua Ashton
2019-12-16[meta] Release 1.5v1.5Philip Rebohle
2019-12-16[util] Defer D3D9 surface creation for Atelier RyzaPhilip Rebohle
2019-12-16[meta] Add D3D9 specifics to the READMEJoshua Ashton