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AgeCommit message (Expand)Author
2023-06-21[dxvk] Apply frame rate limiter on presentation timelinefps-limiter-on-presentPhilip Rebohle
2023-06-21[dxgi] Implement frame statistics based on IDXGIVkSwapChain1Philip Rebohle
2023-06-21[dxgi] Initialize output refresh counts with non-zero valuesPhilip Rebohle
2023-06-21[d3d11] Implement IDXGIVkSwapChain1 interface for D3D11 swap chainPhilip Rebohle
2023-06-21[util] Be more robust against timing weirdness when computing vblank countPhilip Rebohle
2023-06-21[dxgi] Add IDXGIVkSwapChain1 interface definitionPhilip Rebohle
2023-06-21[d3d11] Always release frame latency semaphore in PresentPhilip Rebohle
2023-06-21[d3d9] Use new presenter signal mechanism for frame pacingPhilip Rebohle
2023-06-21[d3d11] Use new presenter signal mechanism for frame latency eventPhilip Rebohle
2023-06-21[dxvk] Only synchronize with presents with FIFO present modesPhilip Rebohle
2023-06-21[dxvk] Implement waiting for specific present requestsPhilip Rebohle
2023-06-21[dxvk] Add functionality to wait for a given present operationPhilip Rebohle
2023-06-21[dxvk] Enable VK_KHR_present_id and VK_KHR_present_wait if supportedPhilip Rebohle
2023-06-21Revert "[d3d9] Only use direct buffer mapping for DYNAMIC buffers"Robin Kertels
2023-06-20[d3d11] Use FORCE_UNORM depth bias representation for UNORM formatsJoshua Ashton
2023-06-20[d3d9] Use FLOAT or FORCE_UNORM depth bias representationJoshua Ashton
2023-06-20[dxvk] Expose depth bias representation/exact controlsJoshua Ashton
2023-06-20[dxvk] Enable EXT_depth_bias_controlJoshua Ashton
2023-06-20[include] Bump Vulkan headers to v1.3.254Joshua Ashton
2023-06-20[util] Add str::splitAlpyne
2023-06-20[util] Limit STEINS;GATE ELITE to 60 fpsTimo Gurr
2023-06-20[util] Report NVIDIA for Star Wars Battlefront as it errors out on AMDTrevonn
2023-06-19[build] Fix libdisplay-infoAlpyne
2023-06-19[util] replaceNaN: Use unaligned SIMD _mm_loadu_psAlpyne
2023-06-19[d3d9] Fix std::hex in D3D9CommonTextureAlpyne
2023-06-19[dxso] Shared code for texbem and bemAlpyne
2023-06-19[dxso] Implement bem instructionAlpyne
2023-06-19[d3d9] Initialize m_mapFlags to 0Alpyne
2023-06-16[util] Set maxChunkSize to 1 for GOG and fix EA App exe nameTrevonn
2023-06-15[util] Set maxChunkSize to 1 for EA AppTrevonn
2023-06-15[dxvk] Always reference library in VR extension providersPaul Gofman
2023-06-15[util] Match on the GOG version of KoF XIII as wellWinter Snowfall
2023-06-15[util] Set maxChunkSize to 1 for Battle.netTimo Gurr
2023-06-15[dxvk] Fix incorrect fullScreenExclusive feature checkPhilip Rebohle
2023-06-14[d3d11] implement 'clampNegativeLodBias' as a conf optionLilium
2023-06-14[d3d9] implement 'clampNegativeLodBias' as a conf optionLilium
2023-06-14[d3d9] implement 'samplerLodBias' as a conf optionLilium
2023-06-14[d3d9] Reset vertex & index buffer in ResetRobin Kertels
2023-06-14[d3d9] Remove uninitialized device present paramsRobin Kertels
2023-06-14[d3d9] Fix losing auto depth stencil surfaceRobin Kertels
2023-06-14[d3d9] Remove IsLosableRobin Kertels
2023-06-13[d3d9] Reject Reset if there's any remaining DEFAULT resourcesRobin Kertels
2023-06-11[d3d9] Fix potential race when discarding systemmem texturesRobin Kertels
2023-06-11[util] Fix app profile groupingRobin Kertels
2023-06-11[util] Disable direct buffer mapping for InjusticeRobin Kertels
2023-06-11[d3d9] Rename apitraceModeRobin Kertels
2023-06-11[d3d9] Remove allowDiscard hackRobin Kertels
2023-06-11[util] Remove D&D - The Temple of Evil workaroundRobin Kertels
2023-06-11[d3d9] Ignore DISCARD after device lossRobin Kertels
2023-06-11[d3d9] Only use direct buffer mapping for DYNAMIC buffersRobin Kertels